So I was in the Closed Beta for Hybrid over the weekend, and I think its now time to talk about that experience. Currently you can choose between 2 factions (we'll just call them blue team and red team). You'll then be taken to a world map that has areas in turmoil. These areas are contested by each side and need your help to join forces with others to win what is rightfully yours. You'll be participating in 3 v 3 battles on 1 of 3 (or maybe 4) different boards. There's also different types of games, team death match, king of the hill, and Overlord (though I never got to play Overlord). For your actions in battle you'll be awarded experience points which will level up your ranking and unlock extra guns and perks. Oh and this is a third person shooter game with jetpacks.
So lets get down to the dirty:
- Graphic wise this game looks great, especially since its an XBLA game, and the bar is rising on what is needed, and this is above the bar.
- Controls, for the most part I don't have that big of an issue with controls, once you get a good handle on them you'll basically be set.
- The sounds of the game are standard for a futuristic third person shooter, so not a bad thing there.
- The gameplay for the most part I don't have an issue with, its the game "balancing" that I have the issue. I put balancing in quotations because there really was none in most cases. There were too many matches where we were completely out ranked by a combined total of 20+ levels. These matches went fast (of course because we were massacred, and then immediately at the end of the match you would get a demoralizing quote spat at you). Seeing as this was the beta, I'm going to give the game some leniency, but still it really blew balls when you're faced with someone who has clearly mastered a specific weapon and has memorized the level.
Anyways, I guess knowing that this was a beta, and that there is definitely some room that I'm assuming they're going to improve on, this is a game you're going to have to look out for. For some reason, even with the beatings I sometimes (alright almost always) got, I wanted to play more, and that's a good sign.