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Guns, Gore, & Cannoli 2 Review

Guns, Gore, and Cannoli 2 puts you back in the shoes of the gangster, Vinnie Cannoli. 15 years have passed since that massacre with all the zombies happened in Thugtown, but now something has changed. A new villain calling himself The Dark Don has appeared and he is putting their crosshairs squarely on Vinnie. Of course that doesn’t sit well with Vinnie and so he once again hits the streets, picks up tons of weapons, and takes care of any obstacle, be it car, doors, cops, gangsters, Nazis, or the occasional mutated rat. In order to accomplish his goals he will have to return to Thugtown and then take his many talents to Europe where he’ll have to mow through Nazis on World War 2 battlefields.

I’ve got to be honest with you, I thoroughly enjoyed the first game and was thrilled to hear that I could continue Vinnie’s story. For the most part this game lived up to the hype I had built up in my mind. There were a couple of small things, mainly the aiming didn’t feel as solid using a gamepad, but other than that I couldn’t stop playing the game. There are quite a few bosses you’ll have to get through, and some of them took me multiple attempts to conquer. One thing that you’ll learn is that there is no such thing as a truly “safe spot” when dealing with bosses. You’re going to have to constantly be on the run, jumping and sometimes double jumping, all while shooting to succeed.

Graphically this game looks just like the first, and that’s not a bad thing. The scenes you’ll play through, the enemies you’ll face off against, they all look great while your traversing this side-scrolling game. The music in the game definitely gives you that 1940s vibe, which fits right into the theme of the game. There’s also the witty one-liners that Vinnie will spit out, or the enemies will toss your way that add an additional layer of enjoyment.

If you like side-scrolling games with that “Metal Slug” type of feel, you’re going to want to get this game ASAP. It’s that solid of a game. I might also recommend that you bring a friend along and co-op to extend that enjoyment… just in case one of you takes one too many bullets/bites/hits/etc.


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