Thursday
Jun182015

Halo 5 to have In-Game Real Money Purchases

Alright lets walk this dangerous tightrope together here. So the immediate reaction to this statement is that the game will be pay-to-win, and to be honest its not 100% clear if there will be some aspects that might be pay-to-win. 

What is known right now is that you'll be able to use real money to have special skins for your Spartans. There's also talk of weapons and vehicles, though it is unclear if these items will give you a tactical advantage or not. What I can tell you is that people shouldn't be up in arms about this, at least not for the time being, this is literally DLC without putting it into the XBOX Live store. 

Now of course there is a progression system in place to get you in game currency that you can purchase some of these skins and whatnot, so there might just be a group of gamers that start waving their fists in the air saying how its unfair that other Spartans get to look cooler than others. 

All I'm saying is that if this does indeed only entail cosmetic changes to the game, I'm totally down for that. If there's some sort of VIP league or mode that requires some money up front, sure that's fine. The thing is if this is a spend more money on the game so you can actually play it after dropping money on the game, just to play, then we have a problem, and it's a big one.

Oh and here's a bonus piece, the E3 Gameplay Trailer:

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Tuesday
Jun162015

Investment Banker Confirms Razer buys Ouya

Alright so looks like the investment bankers leaked the deal, but hey it would appear that the Ouya could actually have a little life left in them, or at least their game catalog. I'm still holding out for the next version of the physical Ouya, but only time will tell what Razer is actually going to end up doing with the product, now that they apparently have it, even though Ouya and Razer haven't officially said anything.

This has got to be a little bit awkward, but I'm sure after everything settles down we will see the plan for the Ouya, and hopefully the continuation of support for the developers. Actually let me rephrase that, perhaps a better support of the developers, many of them who were left out to dry in the early days and even up to today when it came to trying to get their game on this console.

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Tuesday
Jun162015

E3: Backwards Compatibility on XBOX ONE 

Oh thank God, its about time that we regain the ability to play our 360 games on our XBOX ONE. I will finally have games to play on the console. The thing about backwards compatibility is that it is a great thing to have, but the vast majority of games, and people will not use it. 

Its the sad truth, although there is the little fact that the number of games coming out is slower than it was during the 360's time in sun so perhaps more will return to the older titles. I do wonder about XBLA games, if I can recapture those from my 360 library... ... where do I sign up.

There is a preview program starting now, and this should be in full swing come the holidays. 

For those wanting to know, this will work on close to 100 games when it comes out, and it will also work for games both digitally purchased and for those that you have the disc. Now for the disc games what will happen is that it will download the game to the console, but will require you to have the disc in the drive to play it, so basically like old times.

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Tuesday
Jun162015

Microsoft is Seriously Getting into VR

Alright so lets talk about something really quickly. Sony has their own VR helmet, the Morpheus, and Microsoft has their project called HoloLens. The thing is Microsoft is also getting involved with the Oculus Rift and the HTC Vive. You see I think Microsoft wants a couple of extra honey pots on their side, JUST IN CASE, something goes slightly wrong with the HoloLens, such as perhaps a delay in release. 

So why not also help back and support the two other big-ish VR helmets? Yes I know there's a ton more out there, but lets be honest, the Vive is backed by Valve, that means that all of the games on Steam have a chance to get the most out of the device, and the Oculus is owned by Facebook, and even though some people HATE that fact, the device definitely has the capital to stick around for longer than other KickStarter projects.

I do find this interesting given the fact that in our latest Thursday Night Hangout we mentioned the need for a standard SDK, perhaps with Microsoft getting involved and making sure that these devices will play night with Windows 10 we might see at least a standard starting for form for Windows 10. I guess we'll find out, but if Microsoft stops at these three devices, what does that say about the other devices out there? Perhaps they will need to conform to the standard that will be followed?

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Tuesday
Jun162015

E3: Rare Shows of Sea of Thieves

Now I know that Rare is now fully removed from being the big dog that they were back in the day, but on occasion they still put out games, and sometimes they are worth a look, and might actually be solid. Here is their latest entry, Sea of Thieves. This game is scheduled for release on both XBOX ONE and Windows 10 machines.

 

As you can see from the trailer this is a shared first person adventure, which seems very ambitious, and I wonder how it will exactly work seeing as everyone has their own jobs. Actually I'd be curious to see how many times mutiny occurs as someone does a half ass job steering the boat in a battle. Which then makes me think about is there respawning or once you die you start again, how does one start again... damn so many questions, and of course there's no exact release date for the game, so it is unknown when we will be able to find out exactly what there is to this game.

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