As I think anyone would predict with an IP as big as Zelda it was only a matter of time before Nintendo's men in scary suits came a knocking, and so this game, Zelda30Tribute, has for the time being been taken away. The reason why I say this is that through this experience the developers have become aware that the code, without the Zelda copyright pieces, should be given to the masses to help others build 2.5D games, and so they plan the post all the source code on GitHub.
Here's the thing, I do understand what Nintendo is doing, they want to control all aspects of their IPs, they are VERY touchy about it. Hell they have been known to go after YouTubers who post gameplay of their games. However I think the way that they come thundering down on all is just going to make more people want to wave the finger in their face. All tributes aren't a bad thing, look at the Megaman fan film that was created, it wasn't perfect but Capcom sure as hell knew about it and decided to let it slide. Then you have The Hero of Time, a fan made movie that tried to stay as true to Zelda as possible and Nintendo came down hard on them.
I guess as a creative person who was once a developer, and also someone who creates original IP I'm standing on both sides of this problem and getting caught in the indecision vortex.
Congratulations to the Arizona State University's "Real Dream Team". The last year runners-up successfully navigated their way through the Heroes of the Dorm tournament and won one hell of a prize. Now you might be just dying to know, what is this prize? Well its paid tuition, for the rest of their time at Arizona State University. That's right folks these guys can now remove that burden off their shoulders or their parents' shoulders depending on who is footing the bill.
This has to be one of the smartest damn moves that could have been made. Not only are taking a popular MOBA game and putting it on ESPN2 (well the end of the tournament the rest was on ESPN3) but there's a real world prize that high education schools can definitely stand behind. This might be the start of many universities trying to see if they can form a team to gain the publicity, the national spotlight, and of course give themselves one more thing that they can brag about to their rivals.
For over 150,000 players who wanted the authentic, not expanded, World of Warcraft experience the Nostalrius servers was their savior. Well it turns out that Blizzard has decided to get those servers to close. Since these were private servers this version of the game was not linked into the WoW subscription model, which is probably why there were so many people still active in this version of the game.
As with any MMO in it's last waking minutes there were MANY players standing around casting spells, dancing, and just celebrating their time together, and then poof the servers were gone, and so was the experience. There is/was a petition with 60,000 signatures to it that requested that the Vanilla WoW servers be allowed to stay operational, but it would appear that Blizzard is not interested in doing so. Sadly they do have full rights to do whatever they want to with anything and everything WoW related.
I would be interested to see if there aren't any super secret, have to know the secret handshake, servers that have sent out a call for all of these displaced players. If so I wonder how many moles were planted in the game to try to curb any attempt at having access to the WoW universe without Blizzard's permission. You have to remember that no matter the size, any competition that contains a Blizzard product has to have Blizzard's 100% ok on, and before you ask, "well what about my buddy's weekly LAN tournament of Starcraft?", to which I say, just don't publicise about it.