Monday
Jan192015

Blackguards 2 Now Available

Alright so it is finally time to dive back into this franchise, and the best news is that you are going to be journeying with many familiar faces. Actually if my memory serves the only change is really the main character. You will be playing the part of a woman who was ripped out of her bed and thrown into a dungeon that no one escapes from... well you know you are going to escape, but that's not the point, you are going to be able to get the band back together and you're going to find some new mechanics in the game, as well as some refinement to the first game, so what are you waiting for, don't let your wallet burn a hole in your pocket, get the game now!

Blackguards 2 now available worldwide!
 
Hamburg / Munich, January 19th, 2015 -  Blackguards 2, the sequel to Daedalic Entertainment’s successful S-RPG Blackguards, is available worldwide for 29.99 US$/ 22.99£/ 29.99€/ 499RUR/ 2,980Yen on Steam, GOG and other major online stores tomorrow. Featuring full English and German localization as well as subtitles in Spanish, French, Russian, Polish, Italian, Brazilian Portuguese, Japanese and Korean.
 
You can find the brand new release trailer right here:
-> www.youtube.com/watch?v=NK6tAuxVhF4

Not much time has passed, but a lot has happened in the time between the events of the turn-based RPG-hit Blackguards and its sequel Blackguards 2. Set only few years after the story of the first game, Blackguards 2 will bring along many changes – for the well-known characters as well as for the players.
 
Blackguards 2 will stay an SRPG focussing on turn-based, strategic battles with a group of scoundrels as anti-heroes. Some of the best-known Blackguards from the first game will be part of the team again – unfortunately, their lives didn’t go very well since then. Dwarf Naurim, for example, has rest on his fame as a successful gladiator and defeater of the Nine Hordes. He used his popularity for shady businesses and excessive parties and got quite potbellied – not a very good condition for battles, and so he hung up his axe and ditched his old gang, as long as they wouldn't yield any profit.
 
Wizard Zurbaran was even less lucky: His mistress could track down the former slave, who was able to escape his servitude. She shackled, mortified and sold him for one symbolic copper piece at the slave market.
 
Takate, on the other hand, is back among the forest people and arranges his own gladiatorial games, letting humans fight for their destiny, just as he was forced to. He believes that there are no challenges left, after he has defeated the Nine Hordes, and gets bored with sending others to their death.
 
Nevertheless, the fame of the defeater of the Nine Hordes seems to be everlasting – at least for the three survivors, as all others have found their end. Cassia, main protagonist of Blackguards 2, is looking for them: Cassia’s only goal is to rule from the Shark Throne at all costs, even if it’s only for one day. In the Blackguards she sees the fighters and the power she needs for her plans, even if they are a shadow of their former glory: Naurim became fat and lazy, but also more cunning; Zurbaran lost his self-confidence and Takate seems to have lost his killer instinct.
 
Together with Cassia the three remaining Blackguards will be the main characters of Blackguards 2. In many quests the group will travel through South Aventuria to fulfill Cassia’s dream.
 
Blackguards 2 will again be based on the RPG rulebook of The Dark Eye, but it will come along with some revisions, optimisations and simplifications. The gameplay will focus on turn-based battles once more – this time the players have to conquer Cassia’s lands and defend them against intruders when the need arises. As in a fraction-based game the enemies can recapture the territories from the Blackguards.
 
If not in a battle, players take care of a lot of quests and the development of their characters. As common in RPGs, the quests will offer optional and alternative plotlines.
 
Furthermore, Blackguards 2 will have new weapons, armor, enemies and stamina as additional battle resource.
 
On top of that, Blackguards 2 will involve mechanics that have been requested by players of the first game, like improved line of sight, cover and formation.

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Wednesday
Jan142015

XBOX One: Evolve Open Beta Starts Soon

Alright folks for those of you who have been waiting for a chance to try out the game Evolve, your chance is going to happen very soon, as in tomorrow, 1/15/2015, soon. Now for those of you who want to play it you can go ahead and pre-load the game so that when the bell tolls you can start and you don't have to wait around for it to download. 

One thing that many people find annoying about betas is that your accomplishments get wiped away, well apparently this isn't going to be the case with this game, any monster or hunter characters you stumble upon will be transferred over to the full version, should you choose to pick the game up. Another thing is that this open beta is not too far away from the actual release of the game, so you are going to be able to get hooked and then go right into the actual game which is scheduled for release Feb 10th, 2015.

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Wednesday
Jan142015

IGDA Atlanta Presents A Night of Game Design!

Alright so with the new year comes new events sponsored by the IGDA for people to attend to get a peek behind the curtain when it comes to game design, as well as the chance to mingle with likeminded individuals. This event will be happening Feb 3rd and you DO NOT have to be an IGDA member to attend, but if you are going to attend (no matter your affiliation) you are going to want to RSVP to the Facebook Page.

So I'm sure you want to know all the details about this event, and so here they are for you to get a better idea of when, where, and what will be discussed:

Join IGDA Atlanta for an evening of game design Tuesday, February 3rd from 8PM to 10PM where we host two of Atlanta’s game designers, Deborah Thomas and Patrick Rossetti. Each will give a 20 minute presentation followed by a 10 minute Q&A.

8:00PM – 8:45PM: Networking & Food
8:45 - 9:00 PM: Announcements
9:00 – 9:30 PM: Deborah Thomas on Serious Games Design
9:30 – 10:00PM: Patrick Rossetti on Prototyping Dragon Army’s Mobile Games
10:00–10:15PM: Wrap-Up

Pizza & Refreshments will be provided thanks to Chris Rickwood & Rickwood Music. Please visit: http://www.rickwoodmusic.com/ to check out Chris's work for many of our local studios. 

This event is open to non-IGDA members, just make sure you RSVP on this Facebook event by clicking "Going".

Location: 
SCAD-Atlanta (Digital Media Center building)
1611 W. Peachtree St
3rd Floor Auditorium 

It is important note that this is NOT the main building. You can park inside the parking garage for our event. You will need to have your photo ID ready and check in at the security desk. Let security know you are there for the "IGDA Atlanta Meetup" and then head to the 3rd Floor. Thank you to the Savannah College of Art & Design for hosting our first meet-up of the year!

Deborah Thomas
Deborah Thomas is owner of SillyMonkey, LLC, an award-winning game-based learning boutique that specializes in interactive training, simulations and games. Early in her career she was a public education teacher at one of the worst performing middle schools in the country, she drove her students’ SAT scores up 30 percent by using innovative educational techniques she created. She applied that same passion for helping people retain learning objectives through games as a designer/developer for Fortune 500 companies including the Allstate, Kraft, Newell Rubbermaid, Dunkin Donuts, Cablevision and Coca-Cola Company. She provides services for clientele of beverage, manufacturing, energy, retail, pharmaceutical, sales and finance companies. She is past president of the Atlanta chapter of the Georgia Game Developers Association and North American Simulation and Games Association, past VP of Innovation for the TAG Workplace Learning Society, and past VP of Professional Development for the Greater Atlanta chapter of ATD. Learn more about SillyMonkey Here: http://www.sillymonkeyinternational.com/

Patrick Rossetti
Patrick Rossetti is a game designer with Dragon Army, a game studio determined to bring the best in gaming to mobile devices everywhere currently operating out of Atlanta Tech Village. Patrick has worked on Facebook games with Mowgli Games and as a game designer for Addo Games. Patrick’s credits included “Songster”, “Robots Love Ice Cream”, and is currently working on Dragon Army’s “Defend the Dam.” Check out Defend the Dam here: http://defendthedam.com/. Find out more about Dragon Army’s games here: dragonarmy.com

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Wednesday
Jan142015

SMITE - God Reveal - Hou Yi, Defender of the Earth

Say hello to the latest and greatest of gods in the game that is Smite. This time you will get to play as Hou Yi, an archer with a very strong connection to 3 legged birds. Now this god is available to play right now, so if you haven't taken him for a spin you might want to do just that. I know I have, and I'm going to say "ehhh" on him. He's good, got a nice big ultimate, but at the end of the day I think I'm more comfortable with other characters and will probably only play him if need be, he's not going to be a character I'm going to seek to play.

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Wednesday
Jan142015

New 3DS Shows it Can Still Quickly Sell Out

So there is a new 3DS that is coming to the party, one that apparently upon its announcement has basically already sold out in almost every place you can get it, well at least upon the release that is happening on Feb. 13. The 3DS bundle of course is the Majora's Mask Bundle, a bundle that not only gives you one of the best looking 3DS XLs but it also gives you the remake built just for the 3DS. 

I can only hope that for those out there who wanted to get this this bundle that there will be more in the making otherwise it would look like that there's going to be one hell of a market for resell on this bundle and of course with that comes a heavier hit than the $199.99 original price tag.

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