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Interview: Battle for Candora's Bloom Family


The Bloom Family took some time to talk to Charlie about their free-to-play iOS game, Battle for Candora.

We HIGHLY recommend that you watch this video, especially if you'd like a very good example of how to plan out a development plan.



Battle for Candora Review

Humanity is on the verge of being enslaved by an alien race. They have taken most of humanity over with the power of sugar. Thankfully, there are a few brave souls that venture out to a planet named Candora in hopes of obtaining a cure that will defeat the aliens and their diabolical plot. There is one issue though, you see the aliens found out what you're trying to do and have turned the inhabitants against you. Can you survive and save humanity?

Battle for Candora is a free-to-play collectable card iOS game. In this game you will be working with a deck of 28 cards (8 heroes and 20 food cards) to battle level upon level of challenges and enemies. Even though the number of cards seems to be a smaller number, believe me you're not going to get through the entire deck. You will be able to hold up to 3 cards at a time in your hand. There are 3 positions that you can place character cards (attack position, and 2 support positions). Only the front position will be able to attack unless a special circumstance takes place.

So lets breakdown the core of the game. There is basically 5 phases that you're going to go through, and you can skip any phase that you want to, the thing is that these phases are either going to save your ass, or be the death of you. The confinement of having to do the phases in a specific order make it very difficult to capitalize on moments where you could perhaps squeak out a victory, so you're going to spend a good amount of time guessing on what is going to happen during your phases as well as hoping that your lead character gets a "Blitz", which is something you need to allow for an additional character to swap places and then attack.

There are MANY levels where dumb luck is going to be the only thing that will get you through the level, and to be honest there are some times where I feel that the AI has an advantage to easily defeat anything I put out there. So I have to pray that all the cards fall just the right way. Now I'm not saying that I don't appreciate a challenge, but there are levels where the outcome feels completely out of my hands.

As you go from stage/battle to stage/battle you're going to see that there is a main objective and then bonus objectives. If you complete all three you get the 3 star rating for that level. If you miss one you can of course always go back and try again. Now if you're not into getting the perfect score on each level there's another reason to go back through the levels, and that is the fact that as you kill enemies you can open up reward chest that will either have just gems, or gems with character points.

The character points are used to upgrade your different character cards. They can help with HP and Attack Power, and as you can guess both of these stats are EXTREMELY important to get through the game. Another important thing that you'll need to have to get through the game is the building of new weapons. Now I'm still a little bit haze how to get some of the blueprints, even though I'm pretty sure I've got the parts for several weapons, but if you can complete the blueprints the weapons you unlock will make your character much stronger and add some effects that will come in handy during tougher battles.

Now I mentioned gems, and those gems are used at 100 gem intervals to open up reward chest that will contain items, characters, etc. These of course will once again allow you to further customize your deck for the best possible outcome. Speaking of decks, I mentioned that it is made up of 28 cards, 8 characters, and 20 food cards, but I haven't told you want food cards are yet. Well these are cards that have either healthy food, or sugary food. Both of these options have bonuses for a character, or something bad for an enemy. The way you find out is that you'll notice that the cards have a give and a throw text to them. The throw is for what will happen if you give it to the enemy. The sugary cards, when applied to one of your characters, is going to give you a really good boost for a round, but you're going to be stunned for the next round as you'll suffer a sugar rush. There's also one more thing that you need to know about the food cards, there are a couple of categories that the food falls into and if you have more of one type than the rest you're going to get a bonus to the deck. My favorite is getting more of the cards with the coconut on them so attacks don't cost energy.

Overall this is a very interesting game, there are definitely some quirks to it that stop me from trying to play it often, but I do find myself wondering over to the game ever so often to at least get some extra gems and hope to unlock some extra goodies. I really wish that there was some balancing in some of the levels that feel like maybe the rules are misinterpretted, and I do wish that there was a way to use the phases in a more flexible manner. There is a bit of a push for in-app purchases when it comes to booster packs, specific cards, or the Gauntlet mode for the game (a mode that allows you to go after more booster packs), but I feel that this game can easily be played without feeling like you're getting smashed over the head with "hey you should really spend some money." This game, as it stands right now is a solid 7.8 out of 10.


Thursday Night Hangout 03/30/2017

Charlie and Zealeus take to the interwebs in another Twitch Live Stream to talk anything and everything nerdy that they can get their hands on.

Topics are:
Mountain Dew Black, White, and Green Label
Conventions: What we would like to point out
Digital Relaunches: Do Games get that Second chance?
StarCraft Remaster: The Remaster of a classic
Elder Scrolls IV Release Date: Well not Really



StarCraft to be Remastered

Most gamers out there who have dipped their toes into the RTS (Real Time Strategy) pool have taken the game Starcraft for a spin. Hell, eSports basically was StarCraft tournaments for years. Well, it turns out that Blizzard has decided to release a 4K remastered version of Starcraft. This will include the base game plus Brood Wars. The developer promises that there will be no tinkering of stats or mechanics in the game, however you will get a fresh look to the assets of the game as well some updating to the interludes found in the single-player campaign mode.

There has been a price put on this bundle, and there isn't an exact launch date, but Blizzard is saying that this will be in the hands of the gamers sometime this year. I have to say that is definitely going to get many excited as gamers are going to have the chance to relive some of the moments and strategies that got them into games like this.

My one question, and maybe I'm off base with this, is are they doing this to maybe try to resurrect the love and competition of StarCraft? They are going to have a tournament with all the legends that play/played StarCraft. I just have this sneaky suspicion that this might be a love to see if they can win back some of the players and fans. Now I know it isn't like StarCraft 2 is a terrible game, that it doesn't have a strong eSports following, or players are leaving in droves, but it is interesting to announce a remastered version of the game that pull so many fans into the mythos, mechanics, and competitive side of things when it looks like eSports is starting to gain even more footing.



MMO The Secret World to be Relaunched

Some might remember the MMO The Secret World, a game in which you don't really have a class, but level up in the areas that you feel make your character the best. There were complicated missions, a slightly flawed combat system, and TONS of quests and stories. The thing is that at first it was a subscription based, which didn't work, and then they switched to free-to-play, and that worked for a little bit. The problem has always been that this game just takes so much time to really get into, there's quite a bit of outside of game research needed for some of the quests, and there's a level of complexity that scare away a good amount of players simply because they don't want to have to do a deep dive into a game on the first go.

Well, there's good news for those who might have played, or heard whispers of this game, Funcom is going to relaunch the game as Secret World Legends. If you want to take the game for a spin you can sign up for the beta today

Secret World Legends plunges players into a shadowy war against the supernatural in an adventure that crosses our world with the realms of ancient myth and legend. As players traverse the globe unraveling complex investigations into the unknown, they’ll need to uncover clues and use their own wits as much as their characters’ abilities. A highly extensive and customizable arsenal of firearms, weapons, gear and otherworldly powers will give players the strength to battle the forces of darkness as they dig deeper into these vast and mysterious lands. Players can go at it alone and enjoy the over 100 hours of story at their own pace, or team up with others as they explore the world and unravel its mysteries. 

I'm going to be honest, I don't know if I'll go back to this game, I was definitely someone who spent a good amount of time when it was first released to try to wring out anything hidden or important in the game, but after a while I just couldn't keep my interest in it. That's not to say I didn't like the game, but if this new version is anything like the original it's a level of commitment that I don't think I can personally make.