Thursday
Jun112015

First Ever FTC Action Against a Crowdfunded Project Completed

As many of you know I'm a recovering KickStarter-aholic, and if you've ever talked to me you'd know that I'm not huge into digital projects any more, but am willing to throw in for a solid physical project. The problem is that there is no 100% guarantee that any project, even if successfully funded, will come into being. 

This of course has had KickStarter revise the rules, and whatnot, but there are still those projects out there that somehow still end up screwing over the people who put their belief and trust in a project. The project, The Doom that Came to Atlantic City, is the first one that has had an a FTC (Federal Trades Commission) lawsuit go completely through, and definitely opens the door for more crowdfunded projects to have the same results if the creators fail to deliver on the product.

Apparently the money that was raise, over $120,000, was spent on rent, moving costs to Oregon, personal equipment and more. In the end they tried to just say that the project was cancelled as they ran out of money, oh and they are sorry.

So basically most people funded $75 for nothing but broken dreams. Well the FTC is making the group pay it all back, or and for those who did want the game it appears that another studio has picked up the pieces and is making the game so that everyone can partake in it if they want. 

As much as it pains me to see this, the thing is that this happens from time to time, there are so many more projects out there that deliver on their promises than don't, but of course its those that fail to deliver that tend to taint everyone's perception of how things happen on KickStarter.

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Thursday
Jun112015

Rumor: Razer in Talks to Purchase OUYA

And the train keeps on rolling. Now of course Razer has already made the blanket statement of:

"We don't comment on rumors and/or speculation."

But the rumor is that they are in talks to save the OUYA. Well in some shape or form, as it is rumors flying around right now no one seems to know what Razer would have in store for the system, but if I could dream a little dream for this little system... 

I would love to see a new OUYA with controllers that don't go bat-shit nuts if you try to use them in say a Convention Hall. I'd also like to see a better marketing base or presence that shows that this device is trying to be sold commercially. Finally I would love to see OUYA's marketing department bend over backwards for the Indies to not only bring the console success but the little guys as well. 

Then again that is just me, and it is just rumors at this point, but wouldn't it be nice if it were true. The one thing that is interesting about this is it makes me wonder what happened to the Chinese deal that OUYA was seeking to do, to get rid of the console and just offer the software platform, or perhaps this is what Razer is after as well and the OUYA 2.0 will forever be a dream.

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Tuesday
Jun092015

Galactic Inheritors is Now Out

Galactic Inheritors by Crispon Games, a 4X galactic strategy game has now come to Steam. Well it's been there in Early Access, but now it is ready for all to see. If you act quickly you can get the 10% discount of the price.

In this game you will get to play as one of 5 different races.

  • Melowars
  • Humans
  • Cawlars
  • Ribetars
  • Xylenths

Each race has their advantages and disadvantages, but you will get to utilize them to colonize, conquer, and perhaps destroy all that stand in front of you as you take over hundreds of planets, furthering your empire until you alone are left to inherit the galaxy. You will also have ships to customize and technology to research, all that you would expect from a solid strategy experience.

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Tuesday
Jun092015

Valve Backed VR DevKits Start to Go Out

With the what seems to be the ever growing number of VR helmets, it is refreshing to actually see some sort of model of one of the helmets start to come out. Unfortunately at this time Valve is not able to accommodate all requests for HTC Vive devkits, a good number of them are on their way to lucky companies to start to toy around with and of course make one of their future games on.

Now for those consumers out there who are wondering when they can get their Vive, well it would appear that production is still lining up to have some sort of quantity for sale by the end of the year. Let's just hope that the games that will be out for the Vive are not shovelware, but actually have some meat on the bones. Oh and also that the Vive functionality isn't just a gimmick.

Then again we are talking about a device that only a few will have so I'm not sure how well sales will go for a HUGE budget project, or for those who want to use another VR device. I'm sure we'll see how the landscape starts to shape up by the end of the year, at least in the Vive regard.

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Tuesday
Jun092015

Amazon Seeking Talent for First PC Game

I can't say that I'm really that surprised when it comes to Amazon trying to pull a Google and have their fingers, toes, feet, hands, whatever into a little bit of everything. Although the actual game details are vague one this is for sure Amazon is already starting to pull in some talent, and is looking for more.

Now the thing to really think about is the simple fact that they have their own platform that they could be focusing on and yet we see that they are going after the PC. One has to ask, what exactly is happening on the PC, or going to happen that they want a piece of the pie?

I believe that many would state that by the time they could potentially have a game to put out VR is going to be established on the PC, and since that's where the technology is, for the time being, that Amazon wants to see how they fair in that venue. I guess we'll see when we see. 

The only thing to know for sure is if you are a developer with some weight in the industry, you might want to throw your hat into the ring.

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