HEROES & LEGENDS: CONQUERORS OF KOLHAR MOBILE VERSION NOW AVAILABLE ON iOS AND ANDROID
Fast-Action Fantasy RPG Come to Mobile Platforms in the iOS Store and Google Play
November 6th, 2014 – St. Louis, MO – Phoenix Online Publishing today announced that epic fantasy strategy RPG Heroes & Legends: Conquerors of Kolhar is available for Apple and Android devices. With fast reaction-based mobile gameplay,the game invites players to battle over 130 monsters in both story-driven and random encounters, craft their own weapons and armor, and unlock special abilities and powers as they play through an epic fantasy adventure. The game is available in the App Store (https://itunes.apple.com/app/id902133400) and Google Play (https://play.google.com/store/apps/details?id=com.postudios.HeroesAndLegends) for $3.99.
In Heroes & Legends: Conquerors of Kolhar, players are invited to build their own weapons and armor and lead a party of wizards, warriors, assassins, and other characters into battle against waves of lethal adversaries as they race to stop an ancient evil. Armed with both might and magic, heroes will wield the powers of ice, fire, and lighting against their adversaries as they take the fight to their enemies, gaining in experience and collecting wondrous mystical artifacts of every kind along the way. The deeper players delve into this epic tale, the more challenging scenarios they unlock, and host of new friends and enemies they'll make as they experience the adventure of a lifetime.
- Fast-paced mobile gameplay
- Epic blend of fantasy role-playing and strategy
- Fight for glory in story-driven quests and random adventures
- Craft your own custom weapons and armor
- More than 100 bloodthirsty monsters to battle
- Dozens of powers and special abilities to pick from
For those of you out there who are dying to do the next model kit, to try to make something new and different, MADFINGER Games' entry into making Virtual Models is FINALLY out. MONZO is they system that allows the magic to happen for Android and iOS devices. Now I know that this isn't for everyone, but this is a very interesting idea for those that perhaps don't have the space to display physical models. It can also serve as a gateway to getting you to do the real thing.
For more information about the official release, I'll give you the Release Notes to look over:
MONZO – THE DIGITAL MODEL KITS WITH A FANTASTIC COLLECTION OF MODELS FROM REVELL. MADFINGER GAMES HAS RELEASED ITS GROUND-BREAKING MOBILE APP THAT ENABLES THE BUILDING, PAINTING, TEXTURING, PHOTO MONTAGE AND LARGE SCALE SHARING OF YOUR CREATIONS VIA SOCIAL MEDIA.Around the world, people connect not just through the Internet but on the basis of mutual interests, among them: curiosity, creativity and the desire to share ideas with others. Monzo was born to operate as a convergence for these interests and to provide an attractive foundation within a lush graphical environment from where your imagination can run wild.November 5th, 2014 - Brno, Czech Republic - MADFINGER Games, the frequent recipient of critical acclaim and developer of high ranking games in global app communities, has made the decision to create something unlike anything it has ever done before.Monzo brings you the best in models from Revell. With Monzo you can take your real-life Revell models to digital form, working them into design variations that reflect the power of your own creativity. Easy sharing of your models via social media gives you the opportunity to show off your Revell collection to all your friends.MONZO is about discovery and adventure. It is more than model kit construction simulation. In MONZO you can build a model directly on your mobile device, providing the joy of model creation with an appeal that speaks to a broad audience of users, spanning from children to adults. With MONZO, everybody can easily build simple or complex models like cars, planes, machines, weapons, animals etc.“With the MONZO digital model builder, everyone will find their favorite categories and own level of complexity,” explains David Semik, President of the Monzo Project. “The unlimited possibilities for the creation of your own designs, photo montage features and full support for sharing across social media makes Monzo the ideal prototype for a modern mobile application, “adds Semik.MONZO is about creativity. After completing model assembly, next comes the exciting step of creating the final look for your model. With the help of a broad range of color palettes and shadings waiting to be applied to the individual parts of your creation. Another way to further personalize your design is by choosing some of the endless stickers available to apply to your models. From surface texture to a specific motif, anyone can create a one of a kind original.MONZO is a wonderful experience. Integration with your smartphone’s camera allows users to easily create entertaining photo montages. So whether you place your model onto a painting from your favorite artist or super impose it into the center of the football stadium during the world championships, the possibilities are limited only by your own imagination.MONZO is about the sharing of your ideas. After the creation of your original model, Monzo allows you to easily share the results of your creativity across all social media with friends as well as with those who share similar interests. Monzo opens the road to mutual inspiration.Monzo is the joy of discovering how things work. Model building reveals how things look on the inside. Through the building of models in Monzo, you can dig deep down into the operation of active components to provide insight into the details of their functioning. Not just for children, Monzo is entertaining as well as an educational experience.All models can be purchased via the MONZO Store within the application itself. Kits are sorted into various categories for easy orientation. MONZO features a wide selection of classic model kits intended to motivate personal exploration. Emphasis is placed on the experience of taking the kit out and unpacking the boxes for an exciting first experience with the model. As with a real kit, each box contains a step-by-step assembly guide.
In an effort to further dominate anything and everything out there it turns out that we, the gaming people, have shown enough love through Steam to have Elysian Shadows GreenLit. So I guess this means that further awesomeness is going to occur. I wonder if the developers will try to throw another GIGANTIC party... I guess only time will tell.
Seriously though, this is the kind of success story that Indie Developers dream of, and I couldn't be happier for that team for continuing to show if you do things right to get your game out there, the sky is truly the limit.
As you might recall Daedalic Entertainment has been super busy with the sequel to Blackguards. They have been sifting through all the feedback, and have been trying to combine it into the game that everyone wants in the sequel. Well today marks the first of many videos to come that will give you a peek of what this game is going to have as well as how its going to run. So take some time and watch to see the newest awesomeness.
Now of course there's also the story, and features that you might be interested in, and with that I'm going to go ahead and give you the lengthy information that I could paraphrase, but lets be honest, if this is truly for the players, you are going to want every single morsel:
At the core of Blackguards 2 is the conflict between Cassia – who starts a military campaign against the tyrant Marwan. Marwan rules the country with an iron fist from his throne in the city of Mengbilla. The ultimate goal of the game’s many turn-based battles is to conquer as much territory as possible and free it from Marwan’s influence, so that Cassia can claim the Shark Throne of Mengbilla herself.
Blackguards 2 focuses, just like its predecessor, on turn based battles as its core gameplay, based on the popular Dark Eye Pen & Paper tabletop rule set.
At the start of each battle, you can now freely place your characters in a starting area as a first strategic decision. Additional starting areas can be unlocked by acquiring strategic intel from prisoners through interrogation between battles.
These additional starting areas offer the advantage of splitting up your troops, so they can navigate a map via different paths or even layers. For instance, one squad may have to pull a lever to deactivate traps that are blocking another squad’s way, or open doors or shortcuts for them.
Battles, no matter if fought by one or more squads, range across multiple screens, lead through dungeons, ruins, or bridges spiked with traps and are, of course, inhabited by dangerous creatures.
The fiercest among these monsterous foes are the chimeras; magical beasts created by Marwan's chimerologists. Their unique abilities make them formidable opponents: Sandghosts, for example, can turn into a whirling sandstorm, passing through obstacles with ease, leaving devastation in their wake.
Another of the new monsters in Blackguards 2 are Jesperwoods - hulking constructs made of vine, flesh and steel, always surrounded by swarms of bees, which makes them seemingly impossible to engage in close combat. However, even ranged opponents can be incapacitated by their tangling roots breaking through the ground. Monsters like the Jesperwood and the Sandghost are just two of the creatures that will challenge your combat mettle in Blackguards 2.
The chimeras as a whole are constructs without will, held together by magic and controlled by circles of arcane power and so-called blood organs, instruments that are interactive objects on almost every map.
Both Marwan's and Cassia's troops can make use of those instruments. In side quests, Cassia can even acquire the corresponding melodies and summonings from Marwan's chimerologist causing these beasts to fight for her and maybe even turn the tide of battle.
Available to Cassia are not just the heroes of the first Blackguards, but also bands of mercenaries. Their leader is a bloodthirsty and ruthless man named Faramud. Up to ten mercenaries can join Cassia and her champions in battle. They have their very own classes and contribute unique abilities to the fray. From the classic sword-wielding front line grunt and the nimble archer, to the stealthy assassin, unrivaled in speed and deadliness: each mercenary can be directly deployed and controlled during battle.
But the support of Faramud and his men is a double edged blade, not only figuratively: blood and violence are their fuel. And the common people of conquered territory are most likely the ones who suffer under the sellswords' lust for pillage. It's on the player to decide if Cassia lets Faramud have his will, giving him permission to pillage, raze and murder. Or if she keeps the leash on him, jeopardizing her alliance with the mercenaries, but earning the support of the southern people.
Whatever the player decides, it will have an impact on the events to come, what side quests are available and how characters will react in camp and in conquered areas. In later battles that will mean that the people of the south will either stand up against Cassia's murderous troops, supporting Marwan, or stand with Cassia against the tyrant.
However, Marwan won't just sit by idly while Cassia marches towards Mengbilla. If she seems to advance successfully, Marwan will strike back to reclaim lost territory. If the player wants to hold conquered areas because of their strategic significance, those territories must be defended. Even though players can cleverly place traps and reinforce their position, Marwan now knows what he’s in for and will send his own troops in as a counter. As you can imagine, defending a position is much tougher than taking it.
Another increase in challenge becomes evident when the player is in the unfortunate position of re-conquering lost territory. Cassia and her men face traps and a well-prepared enemy who makes you pay for every inch you want to reclaim.
Whatever path she takes on her campaign to Mengbilla, whatever positions she takes and holds for her troops, and what parts of the story unfold for Cassia – it is completely in the player’s hands
The world map between battles offers important information about possible obstacles, advantages and resources of the different areas. Via torture and interrogation you can always receive additional information as you play.
All these new features, along with more info about the game and tips for successful adventuring will be showcased in this and future videos in our Blackguards 2 video series, which we will release regularly until the game's release in early 2015.
I know that not everyone is able to attend BlizzCon in person, either they don't have the money for airfare, hotel, and a ticket, or perhaps they were not able to obtain a ticket to go in person. Either way there's still a chance for you to catch all there is in a virtual setting for BlizzCon. You can catch panels, performances, and so much more. All you need to do is purchase a ticket, and don't worry this ticket is going to not hurt your bank account all that much, for $39.99 you can get a Virtual Ticket that will not only let you virtually attend, but it will also unlock quite a few goodies for you. I could tell you about them, but I think this picture will do a better job:
Now I will fully admit that I've somewhat shied away from almost all Blizzard games over the years, but having these little extras is always fun to have to enhance your gaming experience. Oh and you get to see Metallica perform at the closing ceremonies.