Custom Gaming PC Builder Updates all MAINGEAR Laptops Including the Ultra High-Performance NOMAD 17 Series with the Powerful NVIDIA 900M Graphics Adapters
Kenilworth, New Jersey – October 7, 2014 – MAINGEAR – award-winning custom gaming PC builder of custom desktops, notebooks, and workstations – today announced the new NOMAD 17 custom gaming laptop as the ultimate solution for high performance gaming on-the-go. The NOMAD 17 boasts top tier mobile hardware such as NVIDIA GTX 970M and 980M series graphics cards and 4th generation Intel® Core™ i7 mobile processors encased in a new full aluminum chassis that offers a clean yet bold design.

Games and entertainment just got better with the MAINGEAR NOMAD 17 custom built laptop thanks to the new NVIDIA GeForce GTX 900M series graphics cards. The NOMAD 17 now features the NVIDIA GeForce GTX 970M and the GTX 980M, delivering up to twice the gaming performance of the previous GTX 680M. Based on NVIDIA’s® Maxwell™ architecture, the new NOMAD 17 not only offers great gaming performance but is also incredibly power efficient. This beastly custom laptop also takes advantage of NVIDIA’s unique Optimus Technology that further maximizes power savings by dynamically assigning workload as needed to either the built-in Intel® HD Graphics or the dedicated GeForce GPU.
The NOMAD 17 gaming laptop provides top performance with support of the latest 4th generation Intel® I7 mobile processors with 4 cores and 8 threads of hyper-threaded power, with up to a 4.0GHz turbo boosted clock speeds. It will also offer up to 32GB of high speed DDR3-1600MHz memory, and a full array of hard drive options, including support for a blazing fast RAID 0 of 4 M.2 SSD. With Killer E2200 Game Networking adapter, USB 3.0 and 2.0, eSATA, Bluetooth, Ethernet, 802.11ac wireless, HDMI, and mDP out ports, the NOMAD 17 custom laptop doesn’t lack connectivity options, either.
Functionality and Style

The NOMAD 17’s new aesthetics are the perfect mix of style and beauty, featuring hand-painted premium automotive paint options available in six new sexy colors that are offered in matte or custom glossy finish. Functionality mixes with style in the new NOMAD 17 gaming laptop with a fully backlit keyboard, a full HD 1080P 17.3" anti-reflective display, multi-touch trackpad with gesture and scrolling support, as well as dual speakers with a built-in subwoofer. With all this performance, the NOMAD 17 keeps cool with an advanced dual-fan thermal cooling design that ensures stability and performance even under heavy load, all while maintaining minimal noise. Users can change fan speeds on the fly with Cooler Boost manual fan controls.
"MAINGEAR is always ready to adopt the best portable gaming technology from NVIDIA, and we are one of the first to offer the fastest, most advanced gaming notebook GPU in all of our laptops," said Wallace Santos, MAINGEAR CEO. "The GeForce GTX 980M equipped NOMAD 17 offers the latest Maxwell based architecture and is the perfect fit for all of our customers seeking the ultimate on-the-go gaming experience available."
“MAINGEAR  keeps its systems on the bleeding edge of technology and we are excited about the new design for the NOMAD 17,” said Mark Aevermann, senior manager, product marketing, NVIDIA. “The GeForce GTX 980M is the world’s fastest notebook GPU and is loaded with next generation features, making it perfect for a gaming powerhouse like the MAINGEAR NOMAD 17.”
Technical Specification:
·       Processor: Up to 4th generation Intel® Core™ i7-4980HQ
·       Video Card: NVIDIA® GeForce® GTX 970M (6GB) or 980M (8GB)
·       Display: 17.3" Full HD  1920 x 1080 - (1080p) (16:9 Aspect Ratio) Anti-glare LED Backlit Matte Finish
·       Webcam: 1080p FHD
·       Memory: Up to 32GB Dual Channel DDR3 - 1600Mhz
·       Optical Drive: Up to 2X Blu-ray reader/8x Multi Combo (BD-R, DVD+-RW, CD-RW)
·       Hard Drive: Up to 128GB SSD x 4 RAID 0 + 1TB HDD (7200RPM)
·       Network Adapter: Killer N1525 2X2 A/C / Killer™ E2200 Game Networking
·       Audio: Sound Blaster Cinema 2  Audio HD Audio with speakers
·       Media Card Reader: Built in 4-in-1 Media Card Reader
·       Operating System: Genuine Windows® 8 Home or Professional
·       Battery: 9-cell Li-Polymer Lithium-Ion
·       I/O Ports: 1 HDMI out, 2  mDP, 6 USB 3.0, 1 IEEE-1394 Fire Wire,  1 S/PDIF out, 1 RJ-45 LAN, 1 RJ-11
·       Dimensions: 16.85" (L) x 11.57" (W) x 1.88 (H)
·       Weight: 8.59lbs
·       MSRP:  Starts at $2,099
All MAINGEAR notebooks will be upgraded, including the NOMAD 15PULSE 17 and PULSE 15, which will offer the brand new NVIDIA GeForce GTX 970M GPU. All MAINGEAR products are supported with lifetime free labor and phone support, with a hardware warranty that ranges from one to three years depending on product. For more information about MAINGEAR's NOMAD 17 gaming laptop, please visit www.maingear.com/nomad17.

An overview video of the newly updated MAINGEAR NOMAD 17 is available at http://bit.ly/1xYlxM4.



Rediscover the Adventure: The Gabriel Knight Legacy Pt. 2

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Back to Bed is Coming to the OUYA

Exciting news for anyone who has been watching this game take on platform after platform, it turns out that Back to Bed, that mind-bending puzzle game, is coming to the OUYA on October 7th. Now I know that there is probably a few people out there who have somehow missed out on getting a chance to play this game, thus far, but if you would only take a second and read the below press release, and/or watch the trailer posted above, I'm sure that you will find yourself wanting to jump right into this game:

Rise and Shine: Back to Bed is Coming to OUYA October 7


Surrealist Puzzle Game Lets Players Navigate an Escher-Inspired Dreamscape

SANTA MONICA, Calif. – Sept. 30, 2014 – OUYA today announced that, following successful Android, iOS and PC launches, the IGF Student Showcase-winning surrealist puzzler Back to Bed is coming to OUYA  on October 7 for $3.99. Back to Bed is like a fever dream of Salvador Dali on sleeping pills: the lines that comprise your world bend and twist into impossible shapes; a strange, inhuman voice yowls cryptic messages in your direction; and nothing is ever as it seems.

Back to Bed follows the misadventures of Bob, an unusually active narcoleptic who regularly falls asleep on the job and then sleepwalks out of his office, stepping blindly into the dangers of the big city. Players will take on the role of Subob, the green quadrupedal manifestation of Bob’s subconscious, in its desperate mission to keep its corporeal body alive. Subob must navigate detailed, physics-defying 3D levels, and use its wits (and environmental elements) to detour Bob around countless dangers – everything from precarious cliffsides to aggressive alarm clocks to gaping maws slavering up out of the ground, hungry for Bob’s blood.

The game’s unique art style is inspired by history’s favorite surrealists: the game features Salvador Dali’s obsession with time, Magritte’s iconic green apple, and Escher’s impossible lines and angles, all seamlessly combined into the ultimate dreamscape.

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Cavern Kings Promises a Unique Experience Every Time you Play

Its amazing what developers can do when they let their minds and imagination take hold of their work. The group known as Vine have successfully kickstarted their game called Cavern Kings. This is what they like to call an Infinite platformer game. You will have an arsenal of weapons at your disposal, but you will also have randomly generated monsters to fight. If memory serves me right this is a game right out of the playbook of Super Crate Box. Now I will admit, I sucked at Super Crate Box, but I think that Cavern Kings deserves a look, and some playing, just to make sure I get the full experience. As of right now its out on Steam, but there are plans to port it to other devices. 

So I guess the only thing left for me to tell you is go check out the game, its on Steam right now, I know that it is in the DREADED Early Access (they are planning to go Gold by End of Year), but at the very least you can look over what its offering and perhaps bookmark it for when it comes out as the polished product that I'm sure it's going to be.

Here's the pitch, for those interested:

"Cavern Kings is an infinite action platformer designed to make every playthrough unique and interesting. Inspired by action-packed games like Vlambeer's "Super Crate Box" and the increasing difficulty aspects in "Risk of Rain", Cavern Kings aims to explode with special effects in classical arcade fashion and create interesting synergies with its powerup system. Cavern Kings' powerups stack infinitely, which can lead to some pretty crazy results!"


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A New Metroidvania Game has been Revealed, and is Worth a Look

I know that there are many of you out there who probably don't remember the golden days of Castlevania, and Metroid, but let me tell you, those were good days. Now there have been may clones out there that have tried to take what made those games so good and create their own game. The latest company to do so is right of the South East, my personal stomping grounds, called TheoryForm Games. They are in the process of putting a little extra polish on what they have, in their game Hazewalker, so that it is ready to be kickstarted.

Now here's the thing that makes this group light years ahead of many of the KickStarting groups, they are getting a demo ready to play, so when the campaign starts you will actually get to see more than just some hands off videos, or some concepts. You will actually get to have a feel for what they are trying to do. Now of course, I don't want to miss any vital information that might push you over the edge and get you to back this project, so here's their press release:

Well-Known Skyrim Modder Announces Hazewalker, a Dark Fantasy Metroidvania Game

Huntsville, Alabama – April 7th, 2014 - David “Chesko” Pierce, author of award-winning Skyrim mods such as “Frostfall,” has assembled a group of talented artists and developers to create Hazewalker, a Metroidvania-style game set in an original dark fantasy setting. Players will take on the role of a lone warrior who must journey into darkness to put an end to the Haze, a corrupting force that twists all that are caught within it into monstrous abominations. Hazewalker is slated to go live on Kickstarter in October 2014 with a fully playable demo.

Hazewalker will expand on the action-adventure and exploration gameplay mechanics that define classics such as Castlevania: Symphony of the Night. Players will be able to select a male or female character, experience visceral combat and branching storylines, choose and upgrade powerful abilities, improve equipment, and more. The game will combine stunning handcrafted setpieces with procedurally generated content to ensure every playthrough is unique and exciting.

Currently in development in the Unity® game engine, Hazewalker will combine richly hand-painted backgrounds with fluidly animated 3D characters to produce a distinct, “living concept art” visual style. The game will feature cloth simulation by Cloakworks, advanced shader effects and atmospheric audio to deliver an unforgettable experience.

“Hazewalker is a story about hope, and the cost of keeping hope alive,” David said. “I can’t wait for players to be able to explore the world we have in store for them. We’re building something that I think is going to be really special.”

Hazewalker is being developed for release on most modern platforms. TheoryForm has posted initial details about the world of Hazewalker, including high-resolution concept art and story information, at www.hazewalker.com. Additional information and artwork will be made available on the site over the coming weeks and months.

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