Sunday
Jan252015

PARDON THE MESS

 

Hello there Faithful Reader,

You might be asking yourself right now what the heck is going on with this webpage? There seems to be all sorts of pages/links/sizes/etc changing and being thrown about recklessly, or at least that is what you seem to believe.

Well the short and long of it is that Altered Confusion is in BAD need of a facelift, or perhaps a little makeup to try to make it all that much more awesome. So what has been put into place so far?

  1. The pages that once housed the videos of everything recorded are gone, but have no fear there are links to the playlists over at YouTube. It has come to our attention that we are doing twice the work and it just makes sense, since we already have the playlists over there, to link to them.
  2. The Calendar is AGAIN gone. Seriously, did anyone use it? I know that I had a hard time trying to remember to update it, so POOF it's gone again.
  3. The width of the page has changed. Well I think that about explains the entire thing, we wanted to be bigger on the screen.
  4. If Facebook will behave we should have all of our content ACTUALLY getting published to the Fan Page.

Now we are not done with the changes so if you have comment, question, etc please throw it our way and we will try our best to answer it.

Alright I think that's about all I have as of RIGHT NOW, but I'm sure more stuff is going to happen, so be on the look out as things are a changing, and we give you an even better experience as we move on from here.

 

- Charlie

Sunday
Jan252015

Watch John Romero interview about Doom and his games!

Like many of our generation, one of the first video games I got into was Doom.  And of course, learning all the wonderful cheats like 'idkfa' for those of us who preferred to run in RAMBOOOO style instead of actually using strategy.  Games like Doom and Quake left an indelible mark on my video game upbringing, with John Romero being one of the chief architects of early FPSs.

Thus, it is enjoyable to watch this interview series with John Romero being interviewed by JP LeBreton.  Definitely recommend watching if you're interested in a game designer's mind.  Looking back, it's amazing to think how incredible the graphics and gameplay engine were at the time.  It was like Wolfenstein, but only AWESOMER!!!  And then came Quake, which really brought PvP games to the forefront for me.  It's fun to see how years later, game design concepts implemented years ago still remain true to this day.

I also want to play coop death match now!!

Home | News

Sunday
Jan252015

Elder Scrolls Online Drops Subscription

Now this is something that I have been waiting to hear since the very first time I played the demo. Personally this was a game that was never going to live up to the expectations of those who fell in love with the Elder Scrolls series. When you put real people into the amazingly vast worlds of Elder Scrolls, what once was a smooth running ship was going to crash and have scars. Not that the game isn't playable it just never looked like they were going to be able to come close to what everyone wanted. Now of course it has been a little bit of time since I last played so perhaps they ironed out some of the wrinkles, but if it is going to no subscription model, perhaps it didn't iron out enough. 

Now of course like most MMOs out there without a subscription fee, there is a subscription that you can do that will allow premium services. So if you are looking to get a slight leg up and pay the fees, here is what you get:

  • a monthly deposit of Tamriel Unlimited's new virtual currency
  • access to downloadable content
  • faster accumulation of experience points
  • faster accumulation of gold
  • faster accumulation of crafting research.

Home | News

Sunday
Jan252015

Guild Wars 2 Expansion Announced

I know for many out there that this news is quickly followed by, "It's about time", and it is. This new expansion does some overhauling, opens up some new masteries, and reveals a new profession.  Now of course this is just an announcement, they haven't released it to the public, but the developers are promising that when it gets close to the beta we will get a whole lot more information to sink our teeth into.

Oh I should probably mention that the name of the expansion is Heart of Thorns, and for all the goodies I give you the following:

 

Guild Wars 2: Heart of Thorns
Guild Wars 2: Heart of Thorns™ is the first expansion for Guild Wars 2. Founded on the idea that the journey is the goal, the Heart of Thorns expansion continues the Guild Wars 2 tradition of challenging the conventions of MMOs to fulfill the promise of what online worlds should be.
Journey deeper into the Heart of Thorns.
The Mastery System
We're reimagining progression with our new Mastery system. Explore new training opportunities for your character beyond level 80 and master abilities like hang gliding in the jungle, tearing the bark off of heavily armored Mordrem, or building new collections that earn precursors to a legendary weapon.
The Heart of Maguuma
New adventures await you in the heart of the Maguuma Jungle. Confront the growing hordes of Mordremoth's minions, discover allies from ancient civilizations, and battle new enemies.
  • Tackle challenging group content.
  • Explore new open world jungle maps.
  • Experience new events and storylines.
  • Test your mettle in new boss battles.
Specializations
Evolve your gameplay. With profession specializations, you'll unlock access to a weapon previously unavailable to your profession as well as new traits, skills, and unique mechanics - all of which will transform your profession into something new.
New Profession: Revenant
Channel legendary powers to slaughter foes and unleash chaos on the battlefield with our brand new profession: the revenant. Enter the field of battle heavily armored and equipped with the otherworldly powers of the Mists.
Guild Halls
Your guild has roamed the world together. Now, it's time to claim a piece of it. Work with fellow guild members to claim and grow your own guild hall in the heart of Maguuma.
PvP: New Stronghold Game Mode
Gather supply to hire soldiers. Battle for control of heroes. Man the trebuchet to defend your stronghold, and storm the enemy gates to defeat the guild lord! Use our new guild team feature to team up and battle to the top of the leaderboards. Stronghold offers an entirely new way to play competitive PvP in Guild Wars 2!
WvW: New Borderland
Experience epic battlefield combat like never before in World vs. World's latest core addition, the new Borderlands map. Navigate treacherous heights with traps that blow your foes to the depths below and ferocious defenders to help keep the enemy at bay. Map objectives will be more important than ever before, as they'll unlock new strategies, tactics, and play mechanics that you'll want to use to your world's advantage!

So as you can tell there's going to be a lot of potentially awesome stuff that is coming to those out there who are playing Guild Wars 2. If you haven't played, or perhaps you played in the past, now might be a good time to get your character up and running and see what the world holds for you while you wait for the Heart of Thorns expansion.

Home | News

Sunday
Jan252015

Tragedy Strikes Georgia Game Community

It is unfortunate that I have to write this, but one of the people who has worked so hard to make sure that future developers/programmers/etc at SCAD (Savannah College of Art and Design) has suddenly passed away. Tony Tseng passed just as the Global Game Jam was set to occur. Though there aren't many public details coming out about his passing, it was definitely unexpected, and so the community grieves his loss. There has been a Memorial Fund setup, and if you can donate I would highly recommend that you do so. 

Here is the blurb that is posted on the Fund Website:

Last evening we lost a dear friend in our gaming community. Tony Tseng was a mentor, a co-worker, a teacher, a loving father, a husband, and to many of us a friend as well as a colleague. He left us far too soon, and we grieve not just for his loss but also for what his family lost.

The Georgia Game Developers Association and the IGDA-Atlanta chapter are raising funds to help Tony's wife and son through this trying time. All funds raised will go to them (other than what we pay GoFundMe).
 
If you have any thoughts, wisdom, or memories of Tony you would like to share, please use ‪#‎GGJ15‬ and ‪#‎tonytseng‬ and help us to spread Tony's spirit with the rest of the world.

Home | News

Page 1 ... 2 3 4 5 6 ... 494 Next 5 Entries »