Guest Article: Technology and Sports

An article recently put out by the USA Today, dives into the influence technology is going to have on sports.  This particular article, written by Paul Myerberg from USA Today Sports, dives into the influence AXON technology is now having on college football for play calling purposes.

Overall all of this is thought of as a positive thing.  Most articles you read out there are excited for the change and influence that technology can have on sports.  Things like introducing video replay to MLB leave little room for mistakes and errors in how a game flows. 

Being an all around big sports fan, it’s easy to see the positive influence technology has had on all sports today, but there comes a point when you ask yourself “Where do you draw the line?”  Is there ever a point that it goes too far and we lose the true meaning of the sport.  With quarterbacks using technology for things like better play calling and increasing efficiency in huddles, is the skill of using technology becoming a big part of a quarterback’s mental training?  Of course you will always have to have unique skill to compete on any professional level, but the question I am asking is does the increasing influence of technology in sports decrease the need for having a unique skill?  In the back of my head it is hard to ignore that too much technology will take away from the authenticity of the game.  It creates a blurred line when comparing athletes today to some of the all time greats.

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A New MOBA Based Off of The Witcher

Well it would appear that it is time for yet another recognizable franchise to enter the MOBA realm. Now from my understand this might actually be in the vein of the new push, and that is MOBAs on mobile/tablet devices. This time it is the world and character of The Witcher that will be battling it out. Now of course they have just announced their closed beta, so I would definitely recommend running over there, if you are interested and signing up.

I've got to be honest, I'm actually kind of interested to see where they take this, but at the same time I think I'm going to be slightly disappointed as there's not going to be the Mature material of the games present in this MOBA. Oh well, at least a man can dream.

Anyways there seems to be two different modes to the game, which will be 3 v 3 matches, and another that is more of a conquest mode that will be done by soloing, though I'm not sure exactly what that will all entail as you will have to be online for all of these modes.

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Amazon buying Twitch for $970 Million

As some may recall, there was a rumor a few months back that Google was going to buy for about $1 billion.  Some news sites even reported it as confirmed.  Forbes was not amused.

Turns out that Amazon has, in fact, purchased Twitch for $970 million instead of Google.

As a gaming fan, this decision pleases me more than Google, even though I'm generally a Google fan.  Why?  Namely because Google seems to cannibalize and revamp their products, and far from always for the better (hello, mandatory Google+).  Plus, it seems like Google doesn't like to let their products do their own thing - it's kind of like Activision where you're now going to do it their way.  Amazon, on the other hand, gives the impression that they're in it for the long haul, and will still let do their thing- only with massive capital to back up their projects.

Regardless, it will be interesting to see how, if at all, the Amazon aquisition affects

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Team TripleSlash Introduces the World to Magnetic by Nature

A brand new developer with a brand new game, Team TripleSlash wants to take you on a platformer adventure that really doesn't have platforms in the normal sense. You will be put into control with the last living robot, and it will be your job to utilize your magnetic powers to navigate through levels put in front of you. Now for sure this game is coming out for the OUYA, but there are other platforms that the developer is aiming to release this for. Does this sound like something you would be interested in? Well if so, or if you need a little more information, let me introduce you to the Press Release, but before I do let me just tell you that the wait to actually get this game on the OUYA won't be long as it is scheduled for release on August 20th. So here's the press release:

Positive and Negative Collide in Magnetic By Nature, Coming to OUYA on August 20th

Logo - Magnetic By Nature Title Black 1080x450

Machine-Age Adventure Game from Team Tripleslash Explores Platforming Without Platforms

SANTA MONICA, Calif. – Aug 13, 2014 –OUYA today announced that Magnetic By Nature, a puzzle platformer influenced by art-deco architecture and governed by the universal laws of magnetic attraction, will be released on August 20. The debut title from Team Tripleslash, Magnetic By Nature will be available for $9.99 exclusively on the OUYA store, and is coming to PC, Mac and Linux at a later date.

In Magnetic By Nature, players take on the role of the last robot alive in the ruins of a fallen machine-age civilization. Empowered with the ability to control their own magnetic field at will and surrounded by a veritable playground of magnetized metal, players can launch themselves through the air using the forces of attraction and repulsion. By swingingbetween polarized points, they can traverse a beautifully desolate post-apocalyptic wasteland on their quest to reactivate their decommissioned robot companions.

The richness of the game’s colorful, tastefully muted art style and dynamic soundscape helps to flesh out the vibrant world of Magnetic By Nature. With its fluid, unconventional movement mechanic, over 100 unique levels, and a multitude of both static and reactive magnets on which to swing, the game is a refreshing new take on the platforming genre.

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Bioware Announces New IP Shadow Realms

All I have to say is it is about time that we here what the next big thing is going to be from Bioware, but I have to say that I'm both interested and really concerned about this upcoming game. The name of the game is Shadow Realms, it is an online game where it will be 4 v 1. You will either be in the party of 4 trying to make it through a realm, or you will be the bastard that stops all of those foolish enough to play against you. 

To me this sounds like a solid pencil and paper, party vs. GM, type of scenario. My concern is about what that 'GM' piece will be able to do, in a real time game what are the constraints that will be placed upon you. How much do you truly control in the game? There are just too many questions right now, and I'm hoping that Bioware can answer everything with true awesomeness.

Here's the official release:

From the storytelling experts at BioWare comes Shadow Realms™, a new 4v1 story-driven Online Action RPG with dynamic co-op missions in a constantly evolving BioWare world.  Join an ongoing adventure with new episodes released frequently.  Experience the thrill of making your own choices as to the path you take through the story, uncovering new mysteries and revealing hidden twists unexpectedly as you progress.  Fight as a modern-day Hero who suddenly awakens with magical powers and is pulled into a dark realm and centuries old battle. Team up with three other Heroes in adventures facing off against a fantastic array of demonic bosses and supernatural creatures in a raging war against the Shadow Legions to save all of humanity. Summon all your powers as you prepare to battle a player-controlled Shadowlord, who possesses the ultimate weapon – the human mind.

The power is yours. You’ve been chosen.

Key Features


Enjoy the excitement of a constantly evolving story as new cliff-hanger episodes are released regularly with intriguing characters and impactful choices, letting you and your friends speculate on what comes next, much like your favorite TV series.


From the dark alleys of Paris to the gothic towers of Embra, adventure through an immersive new BioWare world where machine gun wizards and bomb squad clerics rule the day.


Team up with three other Heroes in story-driven adventures packed with fast-paced tactical combat against a player-driven Shadowlord who controls creatures, sets traps and changes the environment itself, making the adventure and the battle different every time.


Deep character and combat customization options offer you the ability to build and progress as a powerful Hero and Shadowlord uniquely suited to your play-style and one that sets you apart from the crowd. Earn and choose from a broad set of abilities that you can mix regardless of class offering a very deep and diverse set of options.

You’ve got choices and the freedom to play your way. The power is yours.

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