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It's Time to Catch'em All in Real Life

So I think we all know that it was only a matter of time before there was a licensed Augmented Reality Pokemon game, especially after Nintendo came out and said that they are willing to port their games to mobile devices. Well here you go world, Pokemon Go.

Not only can you go out into the real world to find pokemon and of course trade and battle, but if you are willing to really up the game you can purchase the Pokemon Go Plus, a BlueTooth enabled device that will alert you to when Pokemon are close. Now you can also capture them with the push of a button from this device so you don't have to constantly take out your phone.

I have to say that this is a VERY ambitious project, and is going to require one hell of an adoption rate to really make this work, but if it does, holy crap this could be very interesting, as well as cause a whole new reason to have to go to rehab if you get hooked. Currently the launch date is set sometime in 2016.



WildStar Goes Officially Free-to-Play at End of September

So I know that there are quite a few of you MMOers out there who might have dipped their toes into WildStar, some might have stuck with it, others might have been turned away by the subscription and their other way of playing the game. Well it turns out that WildStar will soon be Free-to-Play, and its happening September 29th. 

So it might be time to give this game another look and see what you can do for the price of free. Now I am very interested to see how the actual payments will affect the gameplay, and if there's going to be some sort of compensation for those who have stuck it out through the entire subscription run. 

My biggest problem with what I saw in this game is that I somehow was under the impression that there were multiple planets to conquer, and at least when I played it everything happened on one planet, thankfully the landscape changed as you progressed through the game, but I felt that there should be some galactic exploration to be had, and there was not, or perhaps there still isn't. That's probably why I never personally bought into the subscription.

Now I'm not saying that I'm not going to try out the game again at the end of September, but I think there's definitely some more research to be done before I know for sure if this game is going to be able to pull me in. Now of course if you want an early peek into the action they are currently doing a Closed Beta, which you can sign up for by following the link.



Pit The Colonist Against Endless Waves of Alien Robots

Are you looking for your next tower defense game? Are you interested in fending off hordes of alien robot monsters as you protect your precious colony? Well then this is the game for you, the best part is that it is coming out this week. That's right September 10th you can be the proud owner of Alien Robot Monsters for your choice of platform.

And that choice would be the following:

  • PC
  • Mac
  • Linux
  • Android
  • iOS

Attack of the Alien Robot Monsters has over 31 levels for you to test your strategies on as well as 23 different types of towers, with plenty of upgrades, to use together to completely stop your enemies in their tracks. There's also space marines that will take up your call and fight the hordes. The best part about that is that they too are customizable so that you can get the baddest marines in the land to take down the Alien Robot Monsters.

As stated before this game is coming out on September 10th for all of the above mentioned platforms, the pricing is a little bit different depending on your platform. If you get it through Steam (PC, Mac, Linux) the price is set at $6.50 (USD), if you get it for one of the mobile platforms its free to play with in-app purchases (which to be honest should be very interesting to see how that exactly works).



KickStarter Backers, Overfall Needs a Little Extra Help

As you might recall we talked about the game Overfall a couple of weeks ago on the Thursday Night Hangout, well it turns out that there is only 10 days left to the KickStarter campaign and Pera Games could use your support to help fund the making of this incredible looking game.

Now I know that there are those out there who REFUSE to give money away to a digital game claiming that its like throwing money down a dark dark hole, oh wait that's how I feel about many of the games out there. Well anyways, I put my money where my mouth is on this one and have backed it myself, but if you need a little bit of an extra push, there is a demo (PC, Mac) that is available to play to see if you like what this team is making.

I'm not going to lie this is definitely a very ambitious project, for what they are trying to accomplish, but if they can actually pull this off you are going to be thrilled that it was with the help of your wallet that this game was able to come into being.



Larry Elmore: SnarfQuest Tales Passes Goal

So this is the game I've been talking about for a while, and one where I've actually put my money where my mouth is. I'm really excited to see that this game's goal of $30K has been surpassed, and it would appear that there's still a little bit of time left for it to reach its first stretch goal (text translations, which would be pretty awesome for those out there who speak Spanish, German, and/or French).

I will admit that I'm a bit saddened that some of the stretch goals will not be reached it would be really awesome to see this game really expand to its full potential, but something tells me that this game is still going to be fun and solid, and I think in the end that's what really matters.

So if you are reading this article there might still be some time to pledge, and if it is too late know that this game will be coming to Steam and GOG so you'll be able to get your taste of the game a little bit later, but your purchasing of the game will still ultimately help the studio and Larry Elmore.


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