Tuesday
Jun302015

Revolution Ace Review

Come take a trip back in time where the top down shooter was king, and jumping the pilot seat to take on waves upon waves of enemies as you try to fly your way through the campaign. Revolution Ace, by Laser Guided Games, takes you exactly there.

Graphically this game looks crisp but also feels like a lot of free assets went into the game, I might be totally wrong but some of what I found in the game looked very generic. Speaking of generic, the actual plane that you'll be flying is actually probably one of the weakest assets in the game.

I love the background music, it definitely fits in with the arcade theme feel that this game is going for. I do really wish that there was a little bit more sound outside of the background music, this actually makes the game feel a bit weird.

My biggest issue with the game has to be the random crashes. I'm not sure what causes this to happen but there's definitely something odd going on when you're in the middle of the level and the whole game shuts down.

Another issue that I see with this game is the armory/money system. I'm not a fan of the pricing in the game, and the whole store just doesn't feel all that right. Now that being said I was using a gamepad, as this is the type of game that I feel SCREAMS gamepad, but perhaps I might be wrong.

This is a valiant attempt at making a top down shooter that has challenging gameplay, interesting levels, and some cool power-ups, but there's just something missing from this game that makes me want to keep coming back. I just think that this game has this unfinished feel to it, and maybe there's a lot yet to come, but as of right now this is a game that unless you are a DIE-HARD top down shooter, have to have every top down shooter known to man, type of person, this is a game better off left alone. This game gets a 5.6 out of 10.

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Wednesday
Jun242015

Serafina's Saga Review

In this interactive novel you will be playing the part of Serafina, a girl who has been brought up in the jungle, away from civilization, with only her grandfather for company. One day a band of troops spots her grandfather and captures him. Serafina decides that she has to rescue her grandfather at any cost, and decides to go against her grandfather's wises. She approaches the camp of soldiers, and this is where the real story starts.

You are going to be tasked with decisions throughout this adventure, each on has it's own set of consequences and benefits. Each choice/decision will inch you closer to finding the whole truth about your grandfather and ultimately, yourself.

Graphically I do like the look of all the characters. They all give off a bit of personality which then allows the reader to get a little further into the character. Speaking of characters there's going to be many that you're going to interact with, all with a different look. I don't mean that one looks good and one looks terrible, but as you see in the real world there are people of all shapes and sizes, and in this story, the same thing applies. Although most if not all the characters are very fit, but that could just be a product of the environment in which the story takes place.

There is a little bit of romance in this story, and there's definitely some decisions to be made that stopped me dead in my tracks because I knew that it would definitely and completely affect the story that was going on. Speaking of story, this is not short, you're going to need some time to get through this, it's not tedious but there's definitely some substance to the adventure, and so you're not going to be able to get through it in one sitting, unless you have a lot of time on your hands.

So I guess the only thing left is to tell you that if you're looking for a story featuring a strong female lead in which decisions tend to matter, and you're set in a world of kings, swords, corruption, and more, you might want to check it out, and go through the story. This adventure gets a 7.9 out of 10.

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Tuesday
Jun162015

Sproggiwood Review

You might have noticed that we've reviewed this game before, actually I have personally reviewed it, but this time I got to play it on my Android Tablet, and I have to say, HOLY CRAP, this game is as solid as it was on the PC.

Alright so lets break it down... As you might notice with a tablet there seems to be a lack of physical controls, but have no fear this game neatly places all you need to have in the corners of the screen. I'm a man with huge hands, and so when I have to rely on on-screen controls I usually am very nervous, but the way that everything is laid out, not too small but also not overwhelming, makes this game easy to pick up.

Sure this game is a turn-based RPG, but at the same time there are those developers who would have found a way to screw this up, Freehold Games did not screw it up. Actually I believe that Freehold Games went above and beyond to make sure this game was about as solid as it could be.

So lets change gears since I seem to be geeking out over this game... This game puts you into the shoes of a Cloghead in the land of Sproggi. You will battle your way through 10 different areas, each area containing a randomly generated level, all of which will end in a boss battle.

As I stated before this is a turn-based game so there is some strategy involved in this. You see the enemies move when you move, so you're going to want to figure out the best way not to take damage. Speaking of damage, you will have the chance to unlock different characters as you progress through the game, each with its own unique set of skills, many of which will deal damage to one or more of your enemies.

You will start off with the Farmer, but you will soon have the ability to open up classes such as Warrior, Archer, Assassin, Vampire, and Wizard. You will have the ability to try to conquer each area with all classes to give you bonuses to help you unlock pieces of the game.

These piece range from your chance to find special pots, shrines, cost of items, increase starting HP, and of course more experience points per enemy killed. The one thing that I forgot to mention is the fact that when you enter an area, doesn't matter with what class, or if you've already played through that area, you are going to start at level 1. You will then get the chance to level up your character which will increase your HP and unlock skills.

I did make mention of items, and I do want to talk about them really quick. You are going to have a weapon, armor, an active item, and a special accessory. Each of these items that you unlock between areas will be available for you to use at the beginning of your attempt on an area. There is one other twist, the items aren't available for specific classes until you find their version in an area. What I mean by that is you could find a vampiric blade for the Warrior, but all other classes that you haven't played with will not have their version of that item available for sale.

I'm going to be completely honest, I think that having this game be portable is probably the best thing for me, now I can get lost in this game during any of my free time moments. So with that I have to say that this game deserves the exact same score as before, a 9.5 out of 10. It's simply that good.

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Thursday
Jun112015

Dyscourse Review

This game, Dyscourse, feels like it takes a page out of the book that was the TV series LOST. You are Rita a barista who has crashed on a deserted island thanks to a terribly named airline, Dysast-Air. You will be put to the test, and your actions/choices will determine if you survive, as well as five other passengers. In this choose your own consequences type of adventure the ultimate goal is to save all the passengers, but your choices can easily kill all of them off.

I have to admit, I wasn't completely sold on the graphics style of this game, sure it gave for a very unqiue looking island, and very unique looking characters, but something about the crazy lines in the game jsut didn't really sit right with me. That being said, I do love the color palette used for the game. It definitely gave off the feeling of deserted island with hidden secrets.

I've played through the game a couple of times because I couldn't keep everyone alive, and to this day I still have not accomplished that. What I really like about this game is the fact that every time I've played something completely different has happened, and so I'm drawn further into wanting to know what the absolutely 100% correct course of actions are, or perhaps the greatest trick is that there isn't.

Whatever the case I can't stop coming back to this game and try again. I wouldn't say I have a strong emotional connection to the characters, but at the same time it does hurt to see one of them die, or all of them die, depending on the situation. As far as I can tell, one of the reasons why it is so easy to come back to this game time and time again is that it doesn't really take all that long to play through. I think I was averaging about an hour for a play through.

So here's the deal, this definitely isn't for everyone, but if you are looking for a game of survive, choices, consequences, and peril, this is something you're going to need to check out. The other thing is that it doesn't take too long to get through a complete story, so you don't have to invest hours upon hours on this game. So in the end this game gets a 7.3 out of 10.

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Thursday
Jun042015

Ask Me Colors and Shapes Review

As a parent of a little child I'm always on the look out for a game/program that will allow me to interact with them in my usual video gaming way. So when I came across Ask Me Colors and Shapes for the OUYA, I had to give it a try. 

Now as this is meant to help teach children about colors and shapes, do not expect this game to blow an adult away, but then again there is something satisfying with being able to zip through the game and feel like a god. 

There are two modes to this game one that is exclusively colors and one that is exclusively shapes. In each you will have a voice that will prompt you to find enter shape/color here. Sometimes there is only one object that meets the request, other times there are more. The voice is a soothing female voice with a certain beat to it that I have heard used in children's learning music. 

From time to time there will be a timed section to see how well a child has grasped what they have learned, and to be honest I think that this is the weakest section. Here you have a game that is slow paced and helps build confidence and then you throw in a score mechanic with how many you can get right in a short amount of time. 

The thing is I'm playing this game with my son standing near the TV and pointing to what should be selected, and then I'm selecting it for him. Yes he might be a little too young for this but I really want him to share in my interest of video games.

I do wish that there was some way to have a mix of both, "show me a green triangle", type of thing, or perhaps if there was a way to add numbers to the mix. I'm going to refrain from my usual scoring, but I will tell you if you have a little one you might want to check on this game which is currently on the OUYA, iOS, and Android.

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Monday
Jun012015

Guns, Gore & Cannoli Review

You are Vinnie an enforcer who has been tasked with recovering an asset named Frankie by one of the big crime bosses. To accomplish your task you are going to have to sneak into ThugTown and find Frankie, there's only one small issue, it appears that something bad has happened to the people of ThugTown, and now they are all walking zombies.

In Guns, Gore & Cannoli, you will have to utilize your proficiencies with different guns to fight your way through wave upon wave of zombies, rival mobsters, mutant rats, and even the military. There are plenty of twists and turns in this game that will definitely keep you guessing.

Now you might have noticed I mentioned guns, plural, that's because you will be handling pistols, shotguns, rocket launchers, flamethrowers and more. You just have to make sure you keep a good stock of ammo, if not you might find the path through ThugTown gets a little bit harder. Personally I liked to have the magnum with me, it has a tendency of taking off multiple heads as it tears through one victim to the next. You will also have grenades and molotov cocktails at your disposal, just to spice things up.

This was one of these games that definitely got my attention. It looks amazing, and it plays like many of the old school games that I grew up with. There was enough difficulty to keep things interesting,  and there was enough action to allow me to lose track of time.

One of the biggest issues I have with games that send wave upon wave of enemies at you is that they all look the same, and yes there was a stream of like faced individuals, but there was enough variety that I was never distracted. One of the main reasons was that different looking enemies actually attacked in different ways. You had the football player that would bull rush you, you had a butcher that would throw cutlery at you and then EXPLODE upon death, hell you even had leprechauns hanging upside down throwing toxic bottles while floating by on balloons.

Another thing that put a smile on my face was the witty comments that Vinnie added to the game from time to time, sure it did start to get a bit old with his "That's some GOOD Cannoli", but for the most part is sarcastic over the top badassery comments just seemed to flow right with the game.

Oh and did I mention that not only can you play this game solo, but you can bring along 3 of your friends. This to me puts the game over the top, we're talking about a game that allows more than one person to play the game on a single computer, and all of them kicking ass at the same time.

The only thing that made me sad was the fact that the game/story had to end. After almost playing through without wanting to stop, I need to find out what Vinnie is going to do next, or what he did in the past. I need more Vinnie action, and I'm hoping that maybe, just maybe we can see a sequel or prequel of this game because this game was above and beyond solid, and is needed on anyone's system. This game gets a 9.3 out of 10.

 

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Sunday
May172015

Alexia Crow: Cave of Heroes Review

You are with your friends when all of a sudden you have to stop and tie your shoe, but something happens. When you wake up you find yourself in this cave, and there seems to be something, or someone watching you from the shadows. You will be tasked with solving puzzles scattered throughout the area, and if you can solve them, you will perhaps gain your freedom?

Graphically this game isn't going to blow you away, but I do have to hand it to the developers for giving every single puzzle a different look and feel to it. You will be faced with a music challenge, a pipe-dream like challenge, a numbers puzzle, and much more. 

The up and down side of the game is its length, yes there are seven rooms to enter, and each one has its own unique look and puzzles, but if you put your mind to it you can conquer Alexia Crow and the Cave of Heroes in about 45 minutes. Now some of you out there will think that this isn't worth it, but I have to say that even with the shortness of the game, it had me hooked from start to finish.

I will say this about the puzzles, though, there are no instructions, you are basically thrown into each puzzle, and you're going to have to figure out how the puzzle works, or what the end game is. I don't know if this was done intentionally or not, and maybe this tactic inflates the gameplay a little bit because of the fact that there is a trial and error element to it, but in the end the puzzles were fun.

The way the game ends you have to think that there's a sequel, there has to be, there's no way that the game could end like it does, and if you want to know how the game ends, you're just going to have to play it for yourself. This game gets a 7.2 out of 10.

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