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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Thu, 11 Mar 2010 01:00:12 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Reviews</title><link>http://www.alteredconfusion.com/reviews/</link><description></description><lastBuildDate>Wed, 10 Mar 2010 17:35:51 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.9.2 (http://www.squarespace.com/)</generator><item><title>The Misadventures of P.B. Winterbottom Review</title><category>360</category><category>Arcade</category><category>Live</category><category>XBOX360</category><category>XBox</category><category>misadventure</category><category>pb</category><category>review</category><category>review</category><category>winterbottom</category><dc:creator>Charlie</dc:creator><pubDate>Wed, 10 Mar 2010 17:17:47 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/3/10/the-misadventures-of-pb-winterbottom-review.html</link><guid isPermaLink="false">313743:3279251:6969429</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/pbwinterbottom.jpg?__SQUARESPACE_CACHEVERSION=1268242513881" alt="" /></span></span></p>
<p>This XBOX Live Arcade game has you assuming the role of PB Winterbottom a pie hungry thief whose only love in life is to steal and eat pies. You will be trying to capture a very elusive pie, but on the way you'll have to solve puzzle after puzzle to unlock other levels to get your closer to that pie.</p>
<p>I &nbsp;really like the graphical style they went with in this game. Almost entirely black and white with an old silent film type of feel to it. This is even further enforced with the mechanism of recording doubles in order to solve a level.</p>
<p>The music continues the feel of the old silent films. Outside of that you're not going to hear much sound coming from this game.</p>
<p>the controls are very easy to pick up. You're only going to need to learn as you go, and once you've done that you'll find that the controls aren't going to hinder you from trying to figure out how to defeat a level.</p>
<p>The story is that you had a ton of pies, and then somehow you run into a magical pie that you have to have. In &nbsp;doing so you are transported to an alternate dimension in which you can create clones of yourself doing specific acts. This will allow for you to collect all the pies when you hit the switch that will make them appear. You'll find that some of the levels will have you collecting the pies in any order, while other levels will force you to collect pies in a specific order. There are several different sections in the game and if you can defeat them all perhaps that pie will be yours.</p>
<p>This is a fun and challenging puzzle game that needs to be looked at. Yes there are some frustrating levels, but I feel that its not frustrating enough that I want to never play the game again. Also because of the difficulty of some levels there is nothing like the feeling of accomplishment when you pull off that miracle of collecting the last pie just as the timer runs out. Also take into consideration that each level has a cap for the amount of clones you can have active. This game gets an <strong>8.3 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/pbwinterbottomgame.jpg?__SQUARESPACE_CACHEVERSION=1268242540616" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6969429.xml</wfw:commentRss></item><item><title>Monster Hunter Freedom Unite Review</title><category>PSP</category><category>PSP</category><category>freedom</category><category>hunter</category><category>monster</category><category>review</category><category>review</category><category>unite</category><dc:creator>Charlie</dc:creator><pubDate>Wed, 10 Mar 2010 15:36:54 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/3/10/monster-hunter-freedom-unite-review.html</link><guid isPermaLink="false">313743:3279251:6968584</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/monsterhunterfu.jpg?__SQUARESPACE_CACHEVERSION=1268236743845" alt="" /></span></span></p>
<p>This piece of the Monster Hunter franchise finds itself on the PSP where you will take on the persona of a brand new monster hunter coming to town to replace the old one, and keep peace in the village. You'll be taking on numerous quests as well as creating equipment to better suit your needs.</p>
<p>Graphically this game does alright. There's definitely a lack of smoothness around the edges of most creatures, character, and environment when you get up close and personal with them. The change in&nbsp;scenery, depending on what you have to accomplish in your quest, does look appeal, as does the different models for the enemies.&nbsp;</p>
<p>The sounds of the game really didn't impress me, but then again when you have a game on a device like the PSP you're not expecting to be blown away by the audio amazement. You are going to hear a lot of the attack sounds, be it the weapon or your character's grunting, but that's to be expected in a game where the main objective is to basically mow down any and all enemies that stand in your way.</p>
<p>The controls work for this game though I found myself wasting items often as I'd accidentally hit Square at the wrong time. It is a bit odd that you have to put away you weapon so that you can skin or gather resources from a dead enemy.</p>
<p>So as state previously your a monster hunter looking for fame and glory. You're new to the game so you're going to have to go through a bit of training before you can enter the real world. One bit of advice about the training, get ready to read a lot of unnecessary dialog to get the information that you want. Another interesting aspect of the game is the fact &nbsp;that when you take on a quest you have to pay money up front to take it on. So be sure not to spend all your money in the shops right before taking on a quest. A feature that I hated but at the same time admired was the fact that your character is going to need to eat to keep his stamina up. One thing about this game that I found out quickly was take on quest at your level, don't think that everything is going to be as easy as it was during training. This game is really built for a group of characters to take on quests, and if you don't know anyone who owns this game, or don't want to play with strangers, you're going to be missing out on what really makes this game shine.&nbsp;</p>
<p>So if you like a game where basically you're going to kill lots of monsters, some of which you'll be assigned a quest to kill, and then you go back to town to try to get better equipment and then rinse and repeat, you're going to want to check this game out. If you are looking for something with an indepth story, that's the one thing that this game really doesn't have. You really make your own story by simply taking on the quests that are available. This game gets a <strong>6.4 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/mhfugame.jpg?__SQUARESPACE_CACHEVERSION=1268236773642" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6968584.xml</wfw:commentRss></item><item><title>Section 8 Review</title><category>8</category><category>XBOX360</category><category>review</category><category>review</category><category>section</category><category>xbox360</category><dc:creator>Charlie</dc:creator><pubDate>Sun, 07 Mar 2010 13:58:57 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/3/7/section-8-review.html</link><guid isPermaLink="false">313743:3279251:6934377</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/section8.jpg?__SQUARESPACE_CACHEVERSION=1267971955023" alt="" /></span></span></p>
<p>Section 8 is a game in which you take on the role of a fast promoted soldier who is part of an elite squad to try to take out the evil in the far frontiers of space. You'll be tasked with capturing different strategics points throughout a level until you can corner the evil-doers.&nbsp;</p>
<p>Graphically this game is kind of blah. It's not bad looking, but at the same time this game does make me want to scream, wow that looks awesome. Levels do have a certain appeal, but they could be placed in any futuristic first person shooter and look just at home there.&nbsp;</p>
<p>The sounds of the game work, there are times when you are trying to advance the objectives, perhaps faster than the game would like that you lose parts of them and so you might find yourself a bit lost for a second or two.&nbsp;</p>
<p>The controls are sufficient until you have to jump. Putting the jump button as one of the shoulder buttons feels a bit awkward, and makes me wish that the default had it as the A button. The aim mechanism is solid in this game. The running portion of the game is where it gets a bit hairy for me. If you press in the left analog stick while moving you'll start to run, run long enough and you build up a meter that once filled will make you run even faster, god forbid you have to stop once in that mode though. You're like the juggernaut, running into things until something strong enough stops you.</p>
<p>This is obviously a game geared towards multi-player gameplay, but to me a game has to have an interesting enough single player, if it has one, to get me to really look forward to the multi-player. This game did not do that. The story was forgettable and flimsy. It also takes about 2 and a half hours to get all the way through. During that time you want to avenge your fallen squad mates, and get to kill the mastermind behind it all. There's no build up. The weapons in the game all had their advantages, but if the single player didn't make me want to play multi-player the weapons even if they were fantastic, weren't going to get me excited. One mechanism that was fun the first couple of times, but got old quick was the dropping in that you got to do every time you started a mission, or had to be redeployed after getting shot. The problem is that there was some time based portions to the game that while you were dropping could expire, and you'd have to do again. Also there was the fact that at certain times you actually got to control your impact place would be, and other times you would just come crashing into the ground. Which reminds me of the fact that crashing into the ground in this game is a bad move, seeing as it shows the pixelation of a specific piece of the level.</p>
<p>If you're looking for an up to 32 player experience on the 360 you might want to rent this game and see if anyone is playing this, or if it is something you can get into. For me personally I was basically done with this game in about 3 hours. This game is worth a quick spin, if you can borrow it from a friend, but otherwise this game might as well just stay on a shelf. This game gets a <strong>5.3 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/section8game.jpg?__SQUARESPACE_CACHEVERSION=1267971988862" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6934377.xml</wfw:commentRss></item><item><title>Final Fantasy Crystal Chronicles: The Crystal Bearers Review</title><category>Crystal</category><category>Fantasy</category><category>Final</category><category>Wii</category><category>Wii</category><category>bearers</category><category>chronicles</category><category>review</category><category>review</category><dc:creator>Charlie</dc:creator><pubDate>Wed, 03 Mar 2010 19:00:40 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/3/3/final-fantasy-crystal-chronicles-the-crystal-bearers-review.html</link><guid isPermaLink="false">313743:3279251:6897913</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/ffcccb.jpg?__SQUARESPACE_CACHEVERSION=1267644010315" alt="" /></span></span></p>
<p>First off I'd like to say that the title for this Wii game is way too long. That is one hell of a mouthful to say. Now lets get down to it. This is the next Crystal Chronicles game in which you will be playing the part of a Crystal Bearer who charges himself with trying to discover what is going on with the a particular Yuke. The Yuke race was said to have completely disappeared, and yet there's one running around trying to collect a special type of crystal to try to resurrect her race. Along the way you'll meet some Selkies that will try to help, or hinder you, as well as some Lilties.&nbsp;</p>
<p>The graphics in this game make me wish that Square Enix had put it on another console. This game could have looked gorgeous, but instead there's plenty jagged edges, swimming pixels, and some choppiness. If you've played the first Crystal Chronicles, on the Gamecube, don't expect that big of a change in the character races. The different enemies also have the same general look to them.</p>
<p>The music in the game is on par with any Final Fantasy game, so you're going to enjoy it. There were several times in the game where I felt that I had heard a different variation on the song that was being played.&nbsp;</p>
<p>The controls are the ultimate undoing of this game. In a game that relies so heavily on pointing the Wii-mote and pressing the B button, it really fails. Another huge issue is trying to combat the camera while trying to stay alive during fights, these too can be your undoing. So pair the lack of precision in the pointing of the Wii mote, and the camera, you're talking about a very frustrating time.</p>
<p>The story was really straight forward, and though the cut scenes were filled with over the top drama, overall it was something that I wanted to continue. This is probably the only reason why I completed this game. The terrible controls about killed me. You're going to see several different places in the world where you're going to be able to unlock "achievements" or an equivalent to it (which makes me secretly hope that this could be ported, but I don't see how it could be done). There will be areas that will turn from thriving life to dark despair. It is during these dark times where you'll have to quickly dispatch of all the enemies and close the miasma stream. If you can do that you'll get rewarded. To be honest I think I was able to accomplish that 3 times in the whole game, the rest of the time, if I could get by it without having to mess with it, that's what I did. Without the precision controls there was a huge chance that I would end up dying a lot and never complete that part of the game. There's also the material collection, that after about the first hour I totally forgot about. These materials can be used to create items for your character to strengthen him, but really I didn't go out of my way to find extra supplies. One other thing is that the entire game hinges on you using your powers to lift objects or enemies and throw them around. This adds way too much repetition and frustration to the game.</p>
<p>This game was something I was greatly interested in playing, and ultimately very disappointed in the lack of execution. When you have to play the boss fight 15 times so that you can get to see the ending, there's something wrong, and its apparent because the final battle has "checkpoints" in it so that when you die, and you're going to a lot, you can try to struggle to the next one, and then die and return with full life. I'm sorry to say that this game gets a <strong>5.2 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/ffcccbgame.jpg?__SQUARESPACE_CACHEVERSION=1267643998277" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6897913.xml</wfw:commentRss></item><item><title>Beatles Rock Band Review</title><category>360</category><category>XBOX360</category><category>XBox</category><category>band</category><category>beatles</category><category>review</category><category>review</category><category>rock</category><dc:creator>Charlie</dc:creator><pubDate>Fri, 26 Feb 2010 15:07:05 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/2/26/beatles-rock-band-review.html</link><guid isPermaLink="false">313743:3279251:6843208</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/beatlesrockband.jpg?__SQUARESPACE_CACHEVERSION=1267196922010" alt="" /></span></span></p>
<p><span>Well if you can't guess from the title this a stand-alone Rock Band game featuring the one and only<span>Beatles</span>. Now because of some crazy legal stuff this game truly stands alone, not allowing any other Rock Band to interact with it. Now let's just say up front that if you're not a&nbsp;<span>Beatles</span>&nbsp;fan, you're not going to enjoy this game nearly as much as someone who has grown up listening to them.</span></p>
<p><span>The graphics, I have to say were a great surprise. I wish you could create your own characters to throw into the mix, but as it stands you're going to be playing as one of the&nbsp;<span>Beatles</span>. You'll also be playing through several of their famous settings, some in their&nbsp;<span>trippy</span>&nbsp;dreams, others in reality.</span></p>
<p>The music is... the music of the Beatles. I wish there was more songs to this game, but with the collection you get to start with you're going to have a lot of "oh I remember that song" moments. The songs sound as good as ever, and don't seem to miss a beat.</p>
<p>The controls are going to be like every other Rock Band game. You're going to have the guitars/bass, drums, and vocals. Only this time the vocals can be harmonized. So for the first time you can have 2 singers going at the same time. This gives the game a unique feel, and it actually works out pretty well, if you and your friend can match up to the music.</p>
<p style="text-align: left;">The free play of this game is the way to do it. Yes there is a career mode, but you might have to go through sections of their music that never really meshed with you. Though if you do give it a chance you'll find that you can see how the music really changed with the band. Its a fun filled ride that allows you to belt out&nbsp;<span>Beatles</span>&nbsp;songs and get scored on it.</p>
<p style="text-align: left;">If you like the Beatles, and you like Rock Band, you probably already have this in your collection. If you are a bit hesitant about picking this up, I have to say that you need to at least rent this and see what its all about. It isn't for everyone, but for those who it is for, you're going to love. This game gets an&nbsp;<strong>8.6 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/beatlesrockgame.jpg?__SQUARESPACE_CACHEVERSION=1267196868225" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6843208.xml</wfw:commentRss></item><item><title>Class of Heroes Review</title><category>PSP</category><category>PSP</category><category>class</category><category>heroes</category><category>review</category><category>review</category><dc:creator>Charlie</dc:creator><pubDate>Fri, 26 Feb 2010 13:53:40 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/2/26/class-of-heroes-review.html</link><guid isPermaLink="false">313743:3279251:6842898</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/classofheroes.jpg?__SQUARESPACE_CACHEVERSION=1267193337040" alt="" /></span></span></p>
<p>Class of Heroes is a PSP game that will take you and your party of six to a school for adventurers. You'll be able to create a party of 6, take classes, buy items, and explore dungeons. You will get to see several different types of player classes, races, and you'll have to work to make your party of six mesh so that you can bring back incredible treasures, left for you to discover.</p>
<p>Graphically this game is what we've grown to expect on the PSP for a RPG. It is a bit odd to see dwarves pictures as a dog-like race, but if you don't really take the race names to heart, you'll find that everything thing has that also cutesy look to it. There are a variety of enemies that you'll face and they do look good. The problem is that the backgrounds are going to be in 3D. If you're adventuring its a first person dungeon caller, and there are times where you can see that the area doesn't look all that good, but its when you go into battle and all of a sudden you have this really nice looking 2D enemy coming at you that the magic doesn't quite work.</p>
<p>Sound-wise we're talking about GENERIC. Sure everything is probably unique to the game, but at the end of the day if you were to hide the screen and play the music to someone who's played a ton of RPGs you'll find that the music they are hearing isn't that recognizable.</p>
<p>The controls are real simple, which works for me. you're going to be using the directional arrows to move around, and then your going to accept with the X, and back out with the O. Though that does bring up one issue with the game. There is no quick way to just get out of that section without backing all the way out.</p>
<p>The game is definitely unique and it is filled with some possibly fun adventure, but the problem arises when you're trying to play the game early on. You have alignment to worry about, and affinity towards one another. Sometimes when creating your party of 6, 3 on the front-line, and 3 on the back, you'll find that you'll be forced to have the back defend a lot because everyone has a dagger, and those aren't going to reach from the back. So the beginning of the game you're going to have to be patient. You're also going to have to take the classes, which is more of a sneaky little tutorial, but will help get your party ready for the exploration. The first time you battle a creature they might be silhouetted, which is all good, but I feel like the battle system is just a bit lazy. There's going to be traps, and chests, and several different places to explore that will unlock as the game progresses. It just doesn't happen fast enough.</p>
<p>This is an interesting game, and if you can get through the first couple of hours, because its going to take that long to read all the text revolving around your "classes" that you have to take, you'll find that this game is a pretty good time-sink. If you like dungeon-crawlers, in which the dungeon is never the same, you might like this game, but I think in the end you're going to be yearning for more. There's a game here, it just isn't nearly polished enough to be one of the greats. This game gets a <strong>7.4 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/classofhgame.jpg?__SQUARESPACE_CACHEVERSION=1267193352388" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6842898.xml</wfw:commentRss></item><item><title>Half-Minute Hero Review</title><category>PSP</category><category>PSP</category><category>half</category><category>hero</category><category>minute</category><category>review</category><category>review</category><dc:creator>Charlie</dc:creator><pubDate>Mon, 22 Feb 2010 15:37:18 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/2/22/half-minute-hero-review.html</link><guid isPermaLink="false">313743:3279251:6787410</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/halfminutehero.jpg?__SQUARESPACE_CACHEVERSION=1266853918254" alt="" /></span></span></p>
<p>In this very unique PSP game you'll have the ability to play it from different modes. Each mode will give you a different taste of game play, and if you are able to successfully navigate through the entire game you'll notice that this game will indeed take longer than half a minute. Some of the modes will have you trying to get from one end of the map to another while dealing with random encounters. Another mode will have you shooting in 4 different directions as you try to navigate a stage to collect an item, and then return from where you started.</p>
<p>This game, in no way, is going to blow you away graphically, and its obvious that the developers of this game weren't trying to do that. Instead they have got the 8-bit route and if you played back in that era you'll be having wave upon wave of&nbsp;nostalgia. Each mode really does have a slightly different look to it, and the little difference are going to be noticed.&nbsp;</p>
<p>The music goes on the same path as the graphics.</p>
<p>The controls change for every mode, so you're going to have to be on your toes for this one. Its not that they are overly complex, but if you're jumping around from mode to mode you might find that you need a round or two to get the new scheme down.</p>
<p>Each mode has several levels in them in which you're going to have to try to accomplish something in 30 seconds. That's right we're talking a true half minute. Now don't fret there are ways to regain some of the lost time, but at a price. There's a lot of repetition in this game, no matter the mode you find yourself in, and it sometimes feels like you are almost playing the same thing with one additional thing added on. My recommendation is that you try to explore what each level has to offer a couple of times (because you're going to run out of time) because you might find that there's something that might help you defeat a seemingly impossible level.</p>
<p>As creating and unique as this game is, it really comes down to the grind that you're going to find yourself in, as well as a lot of trial and error. If you've got patience, or incredible luck, you're going to enjoy this game when you've finally completed it. If you don't, you're going to find a mode or two that you'll play, and then the game will sit on a shelf and collect dust. For me its a bit of both, and so I find that I've got to give this game a <strong>7.2 out of 10.</strong></p>
<p style="text-align: center;"><strong><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/halfminutehgame.jpg?__SQUARESPACE_CACHEVERSION=1266853931061" alt="" /></span></span><br /></strong></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6787410.xml</wfw:commentRss></item><item><title>X-men Origins: Wolverine Review</title><category>XBOX360</category><category>origins</category><category>review</category><category>review</category><category>wolverine</category><category>x-men</category><category>xbox360</category><dc:creator>Charlie</dc:creator><pubDate>Mon, 15 Feb 2010 15:18:40 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/2/15/x-men-origins-wolverine-review.html</link><guid isPermaLink="false">313743:3279251:6698750</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/wolverine.jpg?__SQUARESPACE_CACHEVERSION=1266247956031" alt="" /></span></span></p>
<p>Having not seen the movie I can't tell you if this is a faithful adaptation or not, but what I can tell you is it is a gory, fast-pace, thrill ride where you get to play as Wolverine and slice and dice the crap out of countless enemies as you get a little bit of history on the clawed hero. You will get to witness his past, and glimpse the future. You'll get to make Wolverine one badass customer who will let nothing stand in his way.</p>
<p>Graphically I have to say that this game surprised me. I wasn't expecting something as crisp as this. The cut scenes were just gorgeous. The different look to the levels and the enemies you fought were very well done.&nbsp;</p>
<p>Music-wise expect to get the sounds that you would find is generic for the locals. Also the one-liners that Wolverine (Logan) is handing out get a bit old. When doing activities such as climbing a rope or a wall expect to listen to generic sound clips.</p>
<p>The controls on this game felt a bit loose. For the most part you're not going to notice it because you're going to have to button mash through fight after fight, but when you're trying to do precise actions a few times in the game you're bound to get frustrated at the lack of response you will sometimes get. A fun little thing I did find was if you spam the buttons fast enough during the parts where you have the visual indicator of what to push you can get the game to freak out and show you the end result over and over again.</p>
<p>The story was a bit confusing, and to be honest it was odd that every time the game flashed back in time and then back to "present" time you continued to have what you had gained to that point in the game. This game looks amazing, and I really wish that there was a bit more to it. There are some boss fights worth fighting, but then you have these mini-bosses that you have to fight over and over again, and it gets old. The lava creature was awesome the first two time, but after the fourth and fifth it was time to get a new enemy. One helpful hint &nbsp;about this game, when jumping make sure you double tap the jump button so that you can actual make a lot of the jumps. I can't tell you how frustrated that left me, when I was doing single jumps. One problem with the game is if you've got too many enemies on the screen, which I think is right around 10 you're going to experience some very noticeable slow down. Also if you're moving too quickly through the level you'll get the message "streaming..." which will stop your game completely until its loaded another chunk of the level. I did like the information that they gave out during the loading screens, but I wish there was more info that they gave.</p>
<p>If you're looking for a game where you can be an out of control Wolverine, this is a game you've got to check out. Yeah there are parts you're not going to like, but overall you're going to get to see Wolverine destroy enemies with his claws, and there's plenty of blood to be spilled. If only the flaws weren't as noticeable I could give it a higher score, but as it stands this game gets a <strong>7.8 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/wolverinegame.jpg?__SQUARESPACE_CACHEVERSION=1266247968309" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6698750.xml</wfw:commentRss></item><item><title>Song Summoner: The Unsung Heroes - Encore Review</title><category>Apple</category><category>Apple</category><category>I-pod</category><category>encore</category><category>game</category><category>review</category><category>review</category><category>song</category><category>summoner</category><dc:creator>Charlie</dc:creator><pubDate>Thu, 11 Feb 2010 15:28:04 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/2/11/song-summoner-the-unsung-heroes-encore-review.html</link><guid isPermaLink="false">313743:3279251:6649780</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/songsummoner.gif?__SQUARESPACE_CACHEVERSION=1265903033405" alt="" /></span></span></p>
<p>Take on the role of Ziggy a person with unknown potential who is on a quest to find the brother that was stolen from him by evil robotic looking characters. This iPhone/iPod touch game by Square Enix will give you a taste of what a solid turn-based strategy game with a little hint of Monster Rancher thrown in there. You will gain characters throughout your journey through the game, but some of them will be created by the very music that resides on your device.&nbsp;</p>
<p>Graphically you're looking at a game that has some of the feel of a PS1 game, but with some little upgrades. You'll have quite a few troops, all with different looks at your disposal, and you'll be facing off against many different robots, the bosses, of course, all having a very unique look about them. The battlefields very a little bit, but overall there's a sense that the amount of animation and tiles to be used in the game are limited.&nbsp;</p>
<p>You would think that in a game titled Song Summoner that there would be some kick-ass music to go along with the game, and unfortunately that's not really the case. There's some there, but its nothing that is going to blow your socks off.</p>
<p>The controls are the same as almost all games on this platform. You're going to select your unit and you'll have an action wheel at your disposal, then you get to touch where you want the unit to attack, use an item, or move to. There are some small issues when trying to select precise locations to unleash your fury or to move your character that will get you frustrated, but overall you'll have enough time and health to survive an extra round.</p>
<p>This game is definitely one that I can keep going back to when I've got time. Its easy to pop in for a battle and then pop right back out. There's definitely some limitations that piss me off in this game, the biggest one being the amount of times you can deploy a unit that you created. If you're like me and want to use your stud characters in every battle, you better be scouring the world for Rewinds (the item that replenishes a use of the unit). There's also the harmony attacks which take place when you've got adjacent units to the one attacking, which can turn the tide of battle. Overall most of the battles you're going to be able to get through and get an S rank on. I think I replay a map or two just because I wanted to test out some new units, but overall I was able to just go forward with the story. Speaking of the story, there are times where it just doesn't feel solid, maybe its because of the ability of jumping in and out of the game, so the story doesn't have that much time to stick, but sometimes its almost absent for me.</p>
<p>If you are looking for a good turn-based strategy game, which is what this platform can do best, then this is definitely something you should get your hands on. The enjoyment of being able to use your favorite songs to create units is something that makes me keep coming back. This game gets a <strong>8.1 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/songsummonergame.jpg?__SQUARESPACE_CACHEVERSION=1265902950610" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6649780.xml</wfw:commentRss></item><item><title>Borderlands Review</title><category>360</category><category>XBOX360</category><category>XBox</category><category>borderlands</category><category>review</category><category>review</category><dc:creator>Charlie</dc:creator><pubDate>Thu, 11 Feb 2010 14:22:55 +0000</pubDate><link>http://www.alteredconfusion.com/reviews/2010/2/11/borderlands-review.html</link><guid isPermaLink="false">313743:3279251:6649405</guid><description><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 230px;" src="http://www.alteredconfusion.com/storage/boderlands.jpg?__SQUARESPACE_CACHEVERSION=1265899374420" alt="" /></span></span></p>
<p>Borderlands is the type of game that it first glance might not look like a very impressive game, but that first glance could not be further from the truth. The truth is that this game will have you glued to it through at least one if not two complete play-through. The story is that there exists this place of power, wealth, and women, and if you can reach it, all can be yours. In order to reach it though you're going to have to go through some real nasty enemies to collect pieces for the Vault Key. Along the way you're going to be guided by a mysterious woman that only you can see, what is her purpose, why is she helping, well that's for you to find out in the end.</p>
<p>Graphically this game has a slight cel-shaded look to it. At first I felt like I was getting a bit jipped by it, but as I played I discovered that this fit just perfect with the overall game. The different enemy models will definitely give you a clear idea of what you're about to get yourself into. Now of course there's always the bad-ass versions of these, and I'm not talking cool or awesome here, which are basically take the base models of the enemies and puts them on super-drugs. The different characters that you can play as also have very distinct looks to them giving you one hell of a time playing the game. Finally the NPCs that you'll be taking quest from all have a very specific look to them, and though there will be times when you don't really get to see them any more they have a lasting impression on you.</p>
<p>The sounds of the game fit. Its really hard to say more than that. Each enemy definitely has their lines that they are going to recycle over and over again, and yeah it gets a bit old, but it also can tell you if your about to be attacked by someone who might be standing out of the camera.&nbsp;</p>
<p>The controls work in this game, and to me that is a huge thing. After just a little bit of time deploying my character's special action, throwing grenades, and firing my weapon became second nature to me. There are some issues with the jump mechanic in certain issues, but that I think has to deal more with collision detection and less about the controls.</p>
<p>So you're going to be dropped off in this small town with only a doctor present and from there you're going to have to fight your way through junkyards, wastelands, and caverns. The best part of this game is the crazy weapons you're going to be able to use. I say crazy because of all the combinations that your shotgun, rifle, SMG, pistol, and more can have. There's a chance that weapons will have added effects to them, such as corrosive damage (there's nothing quite like watching an enemy disintegrate&nbsp;right before your eyes), fire damage, electrical, and more. This game can be played single player but it is really something when you get to co-op in this game. One of the nicely done pieces is the way that the game scales when there are more than one player present in the game. The leveling of the characters is pretty straight forward, you're going to take quests on, you're going to kill enemies, and you're going to get experience. When you level up your going to get skill points that can be used to mold your character the way you'd like for them to be. There's also enough content in this game that it really is worth trying to go through the game a second time (even though the quests might not be the best).</p>
<p>This game was a surprise to me, and I have to say that I recommend that you play it. There's a lot to be had by this game. Sure the storyline kind of has its shaky moments, but at the end of the day blowing up enemies and getting to the end is enough for most. This game gets a <strong>8.8 out of 10</strong>.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.alteredconfusion.com/storage/borderlandsgame.jpg?__SQUARESPACE_CACHEVERSION=1265899462605" alt="" /></span></span></p>]]></description><wfw:commentRss>http://www.alteredconfusion.com/reviews/rss-comments-entry-6649405.xml</wfw:commentRss></item></channel></rss>